The Forest Wiki
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== FUCK TO SUDU PIDAR ==
 
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'''v1.12 VR''' was an update released September 11th, 2019. This update was exclusively for [[VR]] and was first implemented as an opt-in beta.
  +
  +
== Dev Notes ==
  +
Hey everyone,
  +
  +
This patch updates The Forest VR to include support for the new index controllers as well as fixing and improving a ton of VR-specific issues.
  +
  +
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub
  +
  +
== Additions, Changes, & Fixes ==
  +
*Full support for Index and SteamVR 2.0 input system
  +
*Custom build Input binding maps for Windows Mixed Reality, Oculus, Vive, Knuckles VR controllers
  +
*Added Finger/grip tracking support for all VR controllers. Knuckles tracks all fingers independently
  +
*Rebuilt the input hint system to be dynamic and match controller bindings / controllers
  +
*Impact Haptic Vibration (can be disabled)
  +
*Item Hover Vibration (can be disabled)
  +
*Added support for VR native onscreen keyboard
  +
*Linked Haptic vibration support to ‘controller rumble’ in options
  +
*Fixed Timmy Epilogue camera
  +
*Fixed Survival book movement lock bug
  +
*Fixed Crossbow position reset when player knocked over during reload
  +
*Fixed missing helicopter in sinkhole
  +
*Fixed bug that prevented players from manually placing walls and fences on a foundation or floor
  +
*Fixed Map missing back faces
  +
*Fixed Climbing axe triggering power attacks
  +
*Fixed Locked sliders in the options menu if a Controller is not plugged in
  +
*Fixed Drowning not triggering
  +
*Fixed Oculus unable to take dried meat from drying racks
  +
*Fixed controls preventing players from adding meat to fires/drying racks while holding them
  +
*Fixed effigies not lighting from lighter interaction
  +
*Fixed Enemies color glitch in Multiplayer
  +
*Fixed missing UI prompts for Repulsor Artifact
  +
*Fixed duplicated Rebreather mesh in some 3rd person instances
  +
*Fixed some transparent objects not visible at ocean/skybox horizon
  +
*Fixed floating Bats in title scene
  +
*Fixed bug with disabled physical crouching in VR resetting player height
  +
*Fixed missing shelter Icons
  +
*Fixed issues with watch hints / tutorials
  +
*Fixed issue where options menu closes immediately when opened
  +
*Fixed missing “Host Not Responding” alert in Multiplayer
  +
*Fixed HUD visible during options / loading / pause menus
  +
*Fixed Keyboard hints visible when no controller connected
  +
*Fixed Pointer icon visible in certain contexts
  +
*Fixed Grip button combining inputs from the trigger button
  +
*Fixed intro Cutscene skip bug
  +
*Fixed Modern bow and crafted bow with flashlight clipping through the crafting list if it is brought up while they're not on the crafting mat
  +
*Fixed Crafting List overlapping Crafting Cog
  +
*Fixed instant ‘redrop’ of some items
  +
*Fixed bug allowing game to be paused during Megan transformation, causing music desync
  +
*Fixed 'Select' input on main menu switches to Grip after opening keypad door
  +
*Removed visible controllers in the main menus
  +
*Added missing Controller Hints
  +
*Fixed movement in VR not working with Pedometer
  +
*Fixed flare autolight when thrown
  +
*Fixed Sleep interaction / information for shelters
  +
*Fixed Save interaction for shelters
  +
*Fixed Marker interaction / visibility for shelters
  +
*Fixed tutorial backing bug issues
  +
*Fixed tutorials not clearing
  +
*Fix mapping controller changes for Unity 2017+
  +
*Fixed slow projectiles bug
  +
*Fixed glowing circle visible under remote players feet when viewing inventory in caves
  +
*Fixed controller hints inverted when looking from behind
  +
*Fixed issue with player models face features visible in inventory
  +
*Set Walkie Talkies audio to match selected output target
  +
*Fixed stashing the bow while it is drawn locks the animation into the drawn state. Cannot be fired or reset afterwards.
  +
*Fixed Samsung Odyssey deadzone issues
  +
*Improved rendering for ghosts
  +
*Ensured backing is updated for tutorials / building ingredients
  +
*Fixed building mission missing from watch
  +
*Fixed icon for artifact
  +
*Fixed molotov null ref error
  +
*Prevented haptics from triggering with grabber ping pong
  +
*Fixed custom floor placement
  +
*Fixed tutorial missing button for survival book
  +
*Fix for roof construction VR
  +
*Fixed VR 'interactable' destroy bug
  +
*Fixed hint display issue VR
  +
*Disabled some HUD gui in VR crafting
  +
*Fixed Opening inventory with survival book locked player
  +
*Fixed Sliders bug in options in game
  +
*Fixed HUD (health) display issues
  +
*Fixed bats visible at start
  +
*Setup new ingredients display for VR in inventory
  +
*Fixed issue with error when returning to title scene
  +
*Improved VR button shader
  +
*Improved VR hint system
  +
*Locked hand tracking for arm holding log
  +
*Set correct verbs for inventory ‘use’
  +
*Added Equip hint when item is crafted on mat
  +
*Stopped Ghosts rendering in pause menu
  +
*Fixed the 2d fire effect on held stick
  +
*Hid weapon stats in inventory
  +
*Fixed sleeping Queue in Multiplayer preventing players from opening inventory/book
  +
*Fixed adding rabbits to cages
  +
*Fixed visual bug with bow disappearing visually for a few seconds when crafted
  +
*Added repair blocked icon
  +
*Added repair ‘progress’ icon
  +
*Added ‘Stealth’ icon
  +
*Added lighter first use icon
  +
*Added building blocked icon
  +
*Added missing prompt for rabbit cages
  +
*Added core controller hints for inv/book on look at hands
  +
*Disabled some tutorials for VR (book)
  +
*Added new VR Quick Select System
  +
*Blocked Inventory/book hints when not in world
  +
*Fixed VR prompt translations
  +
*Setup all items for quickselect placements
  +
*Fixed quick select item placements on mat
  +
*Support visuals for ‘non-equiment’ quick select
  +
*Item names in inventory
  +
*Made drop action a little more deliberate
  +
*Fixed bug with the rabbit cages (hint not showing)
  +
*Fixed a bug that stopped the 'use' progress bar not displaying initially on the traps when resetting
  +
*Improved VR support for under water (shaders)
  +
*Fixed issue with ‘Vignette’ eye overlap
  +
*Fixed blotchy texture on VR player hands mesh
  +
*Fixed watch not visible in inventory while in caves
  +
*Fixed Unable to physically light pre-placed fires in caves
  +
*Fixed missing ending triggers hold prompt
  +
*Fixed missing Megan pickup hold prompt
  +
*Fixed missing Placing megan into artifact hold prompt
  +
*Fixed missing Timmy artifact hold prompt
  +
*Fixed missing MP Sleeping hold prompt
  +
*Fixed missing MP Backpack collection hold prompt
  +
*Fixed missing MP Taking items from the plane tray hold prompt
  +
*Fixed missing Drinking prompt hold prompt
  +
*Fixed missing Water collection hold prompt
  +
*Removed grip Lighter prompts
  +
*Prevented stashing of left hand items when holding logs
  +
*2d HUD shows up on crafting mat when materials are added sometimes
  +
*Fixed camera breaking when dying on rafts and in water
  +
  +
{{Versions}}

Latest revision as of 01:25, 3 May 2022

v1.12 VR was an update released September 11th, 2019. This update was exclusively for VR and was first implemented as an opt-in beta.

Dev Notes

Hey everyone,

This patch updates The Forest VR to include support for the new index controllers as well as fixing and improving a ton of VR-specific issues.

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

Additions, Changes, & Fixes

  • Full support for Index and SteamVR 2.0 input system
  • Custom build Input binding maps for Windows Mixed Reality, Oculus, Vive, Knuckles VR controllers
  • Added Finger/grip tracking support for all VR controllers. Knuckles tracks all fingers independently
  • Rebuilt the input hint system to be dynamic and match controller bindings / controllers
  • Impact Haptic Vibration (can be disabled)
  • Item Hover Vibration (can be disabled)
  • Added support for VR native onscreen keyboard
  • Linked Haptic vibration support to ‘controller rumble’ in options
  • Fixed Timmy Epilogue camera
  • Fixed Survival book movement lock bug
  • Fixed Crossbow position reset when player knocked over during reload
  • Fixed missing helicopter in sinkhole
  • Fixed bug that prevented players from manually placing walls and fences on a foundation or floor
  • Fixed Map missing back faces
  • Fixed Climbing axe triggering power attacks
  • Fixed Locked sliders in the options menu if a Controller is not plugged in
  • Fixed Drowning not triggering
  • Fixed Oculus unable to take dried meat from drying racks
  • Fixed controls preventing players from adding meat to fires/drying racks while holding them
  • Fixed effigies not lighting from lighter interaction
  • Fixed Enemies color glitch in Multiplayer
  • Fixed missing UI prompts for Repulsor Artifact
  • Fixed duplicated Rebreather mesh in some 3rd person instances
  • Fixed some transparent objects not visible at ocean/skybox horizon
  • Fixed floating Bats in title scene
  • Fixed bug with disabled physical crouching in VR resetting player height
  • Fixed missing shelter Icons
  • Fixed issues with watch hints / tutorials
  • Fixed issue where options menu closes immediately when opened
  • Fixed missing “Host Not Responding” alert in Multiplayer
  • Fixed HUD visible during options / loading / pause menus
  • Fixed Keyboard hints visible when no controller connected
  • Fixed Pointer icon visible in certain contexts
  • Fixed Grip button combining inputs from the trigger button
  • Fixed intro Cutscene skip bug
  • Fixed Modern bow and crafted bow with flashlight clipping through the crafting list if it is brought up while they're not on the crafting mat
  • Fixed Crafting List overlapping Crafting Cog
  • Fixed instant ‘redrop’ of some items
  • Fixed bug allowing game to be paused during Megan transformation, causing music desync
  • Fixed 'Select' input on main menu switches to Grip after opening keypad door
  • Removed visible controllers in the main menus
  • Added missing Controller Hints
  • Fixed movement in VR not working with Pedometer
  • Fixed flare autolight when thrown
  • Fixed Sleep interaction / information for shelters
  • Fixed Save interaction for shelters
  • Fixed Marker interaction / visibility for shelters
  • Fixed tutorial backing bug issues
  • Fixed tutorials not clearing
  • Fix mapping controller changes for Unity 2017+
  • Fixed slow projectiles bug
  • Fixed glowing circle visible under remote players feet when viewing inventory in caves
  • Fixed controller hints inverted when looking from behind
  • Fixed issue with player models face features visible in inventory
  • Set Walkie Talkies audio to match selected output target
  • Fixed stashing the bow while it is drawn locks the animation into the drawn state. Cannot be fired or reset afterwards.
  • Fixed Samsung Odyssey deadzone issues
  • Improved rendering for ghosts
  • Ensured backing is updated for tutorials / building ingredients
  • Fixed building mission missing from watch
  • Fixed icon for artifact
  • Fixed molotov null ref error
  • Prevented haptics from triggering with grabber ping pong
  • Fixed custom floor placement
  • Fixed tutorial missing button for survival book
  • Fix for roof construction VR
  • Fixed VR 'interactable' destroy bug
  • Fixed hint display issue VR
  • Disabled some HUD gui in VR crafting
  • Fixed Opening inventory with survival book locked player
  • Fixed Sliders bug in options in game
  • Fixed HUD (health) display issues
  • Fixed bats visible at start
  • Setup new ingredients display for VR in inventory
  • Fixed issue with error when returning to title scene
  • Improved VR button shader
  • Improved VR hint system
  • Locked hand tracking for arm holding log
  • Set correct verbs for inventory ‘use’
  • Added Equip hint when item is crafted on mat
  • Stopped Ghosts rendering in pause menu
  • Fixed the 2d fire effect on held stick
  • Hid weapon stats in inventory
  • Fixed sleeping Queue in Multiplayer preventing players from opening inventory/book
  • Fixed adding rabbits to cages
  • Fixed visual bug with bow disappearing visually for a few seconds when crafted
  • Added repair blocked icon
  • Added repair ‘progress’ icon
  • Added ‘Stealth’ icon
  • Added lighter first use icon
  • Added building blocked icon
  • Added missing prompt for rabbit cages
  • Added core controller hints for inv/book on look at hands
  • Disabled some tutorials for VR (book)
  • Added new VR Quick Select System
  • Blocked Inventory/book hints when not in world
  • Fixed VR prompt translations
  • Setup all items for quickselect placements
  • Fixed quick select item placements on mat
  • Support visuals for ‘non-equiment’ quick select
  • Item names in inventory
  • Made drop action a little more deliberate
  • Fixed bug with the rabbit cages (hint not showing)
  • Fixed a bug that stopped the 'use' progress bar not displaying initially on the traps when resetting
  • Improved VR support for under water (shaders)
  • Fixed issue with ‘Vignette’ eye overlap
  • Fixed blotchy texture on VR player hands mesh
  • Fixed watch not visible in inventory while in caves
  • Fixed Unable to physically light pre-placed fires in caves
  • Fixed missing ending triggers hold prompt
  • Fixed missing Megan pickup hold prompt
  • Fixed missing Placing megan into artifact hold prompt
  • Fixed missing Timmy artifact hold prompt
  • Fixed missing MP Sleeping hold prompt
  • Fixed missing MP Backpack collection hold prompt
  • Fixed missing MP Taking items from the plane tray hold prompt
  • Fixed missing Drinking prompt hold prompt
  • Fixed missing Water collection hold prompt
  • Removed grip Lighter prompts
  • Prevented stashing of left hand items when holding logs
  • 2d HUD shows up on crafting mat when materials are added sometimes
  • Fixed camera breaking when dying on rafts and in water
Versions
PC Full Release
v1.0v1.05v1.06 (b) • v1.07VR BetaVR Fix 1VR Beta 2v1.08VR Beta 3v1.09v1.10 (bcd) • v1.11V1.12 - VR
PC Alpha/Early Access
v0.01 (b) • v0.02v0.03v0.04 (b) • v0.05v0.06 (b) • v0.07v0.08 (bcd) • v0.09 (b) • v0.10v0.11 (ac) • v0.12v0.13 (b) • v0.14v0.15 (b) • v0.16 (b) • v0.17 (b) • v0.18 (bc) • v0.19 (bc) • v0.20 (b) • v0.21 (bc) • v0.22v0.23 (bcd) • v0.24 (b) • v0.25 (b) • v0.26 (bcd) • v0.27v0.28 (bcd) • v0.29 (bc) • v0.30 (b) • v0.31 (b) • v0.32v0.33 (bcd) • v0.34v0.35 (bc) • v0.36 (b) • v0.37v0.38 (b) • v0.39 (b) • v0.40v0.41 (b) • v0.42 (bc) • v0.43 (bc) • v0.44 (bc) • v0.45 (b) • v0.46 (bc) • v0.47 (bcd) • v0.48 (b) • v0.49 (b) • v0.50 (bc) • v0.51 (b) • v0.52 (b) • v0.53 (bc) v0.54 (b) • v0.55 (bc) • v0.56 (bc) • v0.57 (bc) • v0.58 (b) • v0.59 (b) • v0.60 (b) • v0.61 (bc) • v0.62v0.63 (b) • v0.64v0.65 (b) • v0.66v0.67 (bc) • v0.68 (bcd) • v0.69 (b) • v0.70 (bc) • v0.71 (b) • v0.72 (b) • v0.73 (b)
PS4
PS4 v1.0PS4 v1.01PS4 v1.02PS4 v1.03PS4 v1.04PS4 v1.05PS4 v1.06PS4 v1.07PS4 v1.08PS4 v1.09PS4 v1.10PS4 v1.11PS4 v1.12PS4 v1.13PS4 v1.14PS4 v1.15
UpdatesPlaystation UpdatesUpcoming Features
The current version is V1.12 - VR which was released on September 11, 2019
The current major version is v1.12 - VR which was released on September 11, 2019