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m (Reverted edits by 80.89.75.31 (talk) to last revision by Grendal27) Tag: Rollback |
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+ | {{lowercase}} |
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− | == FUCK TO SUDU PIDAR == |
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+ | '''v1.12 VR''' was an update released September 11th, 2019. This update was exclusively for [[VR]] and was first implemented as an opt-in beta. |
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+ | |||
+ | == Dev Notes == |
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+ | Hey everyone, |
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+ | |||
+ | This patch updates The Forest VR to include support for the new index controllers as well as fixing and improving a ton of VR-specific issues. |
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+ | |||
+ | As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub |
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+ | |||
+ | == Additions, Changes, & Fixes == |
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+ | *Full support for Index and SteamVR 2.0 input system |
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+ | *Custom build Input binding maps for Windows Mixed Reality, Oculus, Vive, Knuckles VR controllers |
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+ | *Added Finger/grip tracking support for all VR controllers. Knuckles tracks all fingers independently |
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+ | *Rebuilt the input hint system to be dynamic and match controller bindings / controllers |
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+ | *Impact Haptic Vibration (can be disabled) |
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+ | *Item Hover Vibration (can be disabled) |
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+ | *Added support for VR native onscreen keyboard |
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+ | *Linked Haptic vibration support to ‘controller rumble’ in options |
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+ | *Fixed Timmy Epilogue camera |
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+ | *Fixed Survival book movement lock bug |
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+ | *Fixed Crossbow position reset when player knocked over during reload |
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+ | *Fixed missing helicopter in sinkhole |
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+ | *Fixed bug that prevented players from manually placing walls and fences on a foundation or floor |
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+ | *Fixed Map missing back faces |
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+ | *Fixed Climbing axe triggering power attacks |
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+ | *Fixed Locked sliders in the options menu if a Controller is not plugged in |
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+ | *Fixed Drowning not triggering |
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+ | *Fixed Oculus unable to take dried meat from drying racks |
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+ | *Fixed controls preventing players from adding meat to fires/drying racks while holding them |
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+ | *Fixed effigies not lighting from lighter interaction |
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+ | *Fixed Enemies color glitch in Multiplayer |
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+ | *Fixed missing UI prompts for Repulsor Artifact |
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+ | *Fixed duplicated Rebreather mesh in some 3rd person instances |
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+ | *Fixed some transparent objects not visible at ocean/skybox horizon |
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+ | *Fixed floating Bats in title scene |
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+ | *Fixed bug with disabled physical crouching in VR resetting player height |
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+ | *Fixed missing shelter Icons |
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+ | *Fixed issues with watch hints / tutorials |
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+ | *Fixed issue where options menu closes immediately when opened |
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+ | *Fixed missing “Host Not Responding” alert in Multiplayer |
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+ | *Fixed HUD visible during options / loading / pause menus |
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+ | *Fixed Keyboard hints visible when no controller connected |
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+ | *Fixed Pointer icon visible in certain contexts |
||
+ | *Fixed Grip button combining inputs from the trigger button |
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+ | *Fixed intro Cutscene skip bug |
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+ | *Fixed Modern bow and crafted bow with flashlight clipping through the crafting list if it is brought up while they're not on the crafting mat |
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+ | *Fixed Crafting List overlapping Crafting Cog |
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+ | *Fixed instant ‘redrop’ of some items |
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+ | *Fixed bug allowing game to be paused during Megan transformation, causing music desync |
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+ | *Fixed 'Select' input on main menu switches to Grip after opening keypad door |
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+ | *Removed visible controllers in the main menus |
||
+ | *Added missing Controller Hints |
||
+ | *Fixed movement in VR not working with Pedometer |
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+ | *Fixed flare autolight when thrown |
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+ | *Fixed Sleep interaction / information for shelters |
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+ | *Fixed Save interaction for shelters |
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+ | *Fixed Marker interaction / visibility for shelters |
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+ | *Fixed tutorial backing bug issues |
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+ | *Fixed tutorials not clearing |
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+ | *Fix mapping controller changes for Unity 2017+ |
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+ | *Fixed slow projectiles bug |
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+ | *Fixed glowing circle visible under remote players feet when viewing inventory in caves |
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+ | *Fixed controller hints inverted when looking from behind |
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+ | *Fixed issue with player models face features visible in inventory |
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+ | *Set Walkie Talkies audio to match selected output target |
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+ | *Fixed stashing the bow while it is drawn locks the animation into the drawn state. Cannot be fired or reset afterwards. |
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+ | *Fixed Samsung Odyssey deadzone issues |
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+ | *Improved rendering for ghosts |
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+ | *Ensured backing is updated for tutorials / building ingredients |
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+ | *Fixed building mission missing from watch |
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+ | *Fixed icon for artifact |
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+ | *Fixed molotov null ref error |
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+ | *Prevented haptics from triggering with grabber ping pong |
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+ | *Fixed custom floor placement |
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+ | *Fixed tutorial missing button for survival book |
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+ | *Fix for roof construction VR |
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+ | *Fixed VR 'interactable' destroy bug |
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+ | *Fixed hint display issue VR |
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+ | *Disabled some HUD gui in VR crafting |
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+ | *Fixed Opening inventory with survival book locked player |
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+ | *Fixed Sliders bug in options in game |
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+ | *Fixed HUD (health) display issues |
||
+ | *Fixed bats visible at start |
||
+ | *Setup new ingredients display for VR in inventory |
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+ | *Fixed issue with error when returning to title scene |
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+ | *Improved VR button shader |
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+ | *Improved VR hint system |
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+ | *Locked hand tracking for arm holding log |
||
+ | *Set correct verbs for inventory ‘use’ |
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+ | *Added Equip hint when item is crafted on mat |
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+ | *Stopped Ghosts rendering in pause menu |
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+ | *Fixed the 2d fire effect on held stick |
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+ | *Hid weapon stats in inventory |
||
+ | *Fixed sleeping Queue in Multiplayer preventing players from opening inventory/book |
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+ | *Fixed adding rabbits to cages |
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+ | *Fixed visual bug with bow disappearing visually for a few seconds when crafted |
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+ | *Added repair blocked icon |
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+ | *Added repair ‘progress’ icon |
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+ | *Added ‘Stealth’ icon |
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+ | *Added lighter first use icon |
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+ | *Added building blocked icon |
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+ | *Added missing prompt for rabbit cages |
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+ | *Added core controller hints for inv/book on look at hands |
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+ | *Disabled some tutorials for VR (book) |
||
+ | *Added new VR Quick Select System |
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+ | *Blocked Inventory/book hints when not in world |
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+ | *Fixed VR prompt translations |
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+ | *Setup all items for quickselect placements |
||
+ | *Fixed quick select item placements on mat |
||
+ | *Support visuals for ‘non-equiment’ quick select |
||
+ | *Item names in inventory |
||
+ | *Made drop action a little more deliberate |
||
+ | *Fixed bug with the rabbit cages (hint not showing) |
||
+ | *Fixed a bug that stopped the 'use' progress bar not displaying initially on the traps when resetting |
||
+ | *Improved VR support for under water (shaders) |
||
+ | *Fixed issue with ‘Vignette’ eye overlap |
||
+ | *Fixed blotchy texture on VR player hands mesh |
||
+ | *Fixed watch not visible in inventory while in caves |
||
+ | *Fixed Unable to physically light pre-placed fires in caves |
||
+ | *Fixed missing ending triggers hold prompt |
||
+ | *Fixed missing Megan pickup hold prompt |
||
+ | *Fixed missing Placing megan into artifact hold prompt |
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+ | *Fixed missing Timmy artifact hold prompt |
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+ | *Fixed missing MP Sleeping hold prompt |
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+ | *Fixed missing MP Backpack collection hold prompt |
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+ | *Fixed missing MP Taking items from the plane tray hold prompt |
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+ | *Fixed missing Drinking prompt hold prompt |
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+ | *Fixed missing Water collection hold prompt |
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+ | *Removed grip Lighter prompts |
||
+ | *Prevented stashing of left hand items when holding logs |
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+ | *2d HUD shows up on crafting mat when materials are added sometimes |
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+ | *Fixed camera breaking when dying on rafts and in water |
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+ | |||
+ | {{Versions}} |
Latest revision as of 01:25, 3 May 2022
v1.12 VR was an update released September 11th, 2019. This update was exclusively for VR and was first implemented as an opt-in beta.
Dev Notes
Hey everyone,
This patch updates The Forest VR to include support for the new index controllers as well as fixing and improving a ton of VR-specific issues.
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub
Additions, Changes, & Fixes
- Full support for Index and SteamVR 2.0 input system
- Custom build Input binding maps for Windows Mixed Reality, Oculus, Vive, Knuckles VR controllers
- Added Finger/grip tracking support for all VR controllers. Knuckles tracks all fingers independently
- Rebuilt the input hint system to be dynamic and match controller bindings / controllers
- Impact Haptic Vibration (can be disabled)
- Item Hover Vibration (can be disabled)
- Added support for VR native onscreen keyboard
- Linked Haptic vibration support to ‘controller rumble’ in options
- Fixed Timmy Epilogue camera
- Fixed Survival book movement lock bug
- Fixed Crossbow position reset when player knocked over during reload
- Fixed missing helicopter in sinkhole
- Fixed bug that prevented players from manually placing walls and fences on a foundation or floor
- Fixed Map missing back faces
- Fixed Climbing axe triggering power attacks
- Fixed Locked sliders in the options menu if a Controller is not plugged in
- Fixed Drowning not triggering
- Fixed Oculus unable to take dried meat from drying racks
- Fixed controls preventing players from adding meat to fires/drying racks while holding them
- Fixed effigies not lighting from lighter interaction
- Fixed Enemies color glitch in Multiplayer
- Fixed missing UI prompts for Repulsor Artifact
- Fixed duplicated Rebreather mesh in some 3rd person instances
- Fixed some transparent objects not visible at ocean/skybox horizon
- Fixed floating Bats in title scene
- Fixed bug with disabled physical crouching in VR resetting player height
- Fixed missing shelter Icons
- Fixed issues with watch hints / tutorials
- Fixed issue where options menu closes immediately when opened
- Fixed missing “Host Not Responding” alert in Multiplayer
- Fixed HUD visible during options / loading / pause menus
- Fixed Keyboard hints visible when no controller connected
- Fixed Pointer icon visible in certain contexts
- Fixed Grip button combining inputs from the trigger button
- Fixed intro Cutscene skip bug
- Fixed Modern bow and crafted bow with flashlight clipping through the crafting list if it is brought up while they're not on the crafting mat
- Fixed Crafting List overlapping Crafting Cog
- Fixed instant ‘redrop’ of some items
- Fixed bug allowing game to be paused during Megan transformation, causing music desync
- Fixed 'Select' input on main menu switches to Grip after opening keypad door
- Removed visible controllers in the main menus
- Added missing Controller Hints
- Fixed movement in VR not working with Pedometer
- Fixed flare autolight when thrown
- Fixed Sleep interaction / information for shelters
- Fixed Save interaction for shelters
- Fixed Marker interaction / visibility for shelters
- Fixed tutorial backing bug issues
- Fixed tutorials not clearing
- Fix mapping controller changes for Unity 2017+
- Fixed slow projectiles bug
- Fixed glowing circle visible under remote players feet when viewing inventory in caves
- Fixed controller hints inverted when looking from behind
- Fixed issue with player models face features visible in inventory
- Set Walkie Talkies audio to match selected output target
- Fixed stashing the bow while it is drawn locks the animation into the drawn state. Cannot be fired or reset afterwards.
- Fixed Samsung Odyssey deadzone issues
- Improved rendering for ghosts
- Ensured backing is updated for tutorials / building ingredients
- Fixed building mission missing from watch
- Fixed icon for artifact
- Fixed molotov null ref error
- Prevented haptics from triggering with grabber ping pong
- Fixed custom floor placement
- Fixed tutorial missing button for survival book
- Fix for roof construction VR
- Fixed VR 'interactable' destroy bug
- Fixed hint display issue VR
- Disabled some HUD gui in VR crafting
- Fixed Opening inventory with survival book locked player
- Fixed Sliders bug in options in game
- Fixed HUD (health) display issues
- Fixed bats visible at start
- Setup new ingredients display for VR in inventory
- Fixed issue with error when returning to title scene
- Improved VR button shader
- Improved VR hint system
- Locked hand tracking for arm holding log
- Set correct verbs for inventory ‘use’
- Added Equip hint when item is crafted on mat
- Stopped Ghosts rendering in pause menu
- Fixed the 2d fire effect on held stick
- Hid weapon stats in inventory
- Fixed sleeping Queue in Multiplayer preventing players from opening inventory/book
- Fixed adding rabbits to cages
- Fixed visual bug with bow disappearing visually for a few seconds when crafted
- Added repair blocked icon
- Added repair ‘progress’ icon
- Added ‘Stealth’ icon
- Added lighter first use icon
- Added building blocked icon
- Added missing prompt for rabbit cages
- Added core controller hints for inv/book on look at hands
- Disabled some tutorials for VR (book)
- Added new VR Quick Select System
- Blocked Inventory/book hints when not in world
- Fixed VR prompt translations
- Setup all items for quickselect placements
- Fixed quick select item placements on mat
- Support visuals for ‘non-equiment’ quick select
- Item names in inventory
- Made drop action a little more deliberate
- Fixed bug with the rabbit cages (hint not showing)
- Fixed a bug that stopped the 'use' progress bar not displaying initially on the traps when resetting
- Improved VR support for under water (shaders)
- Fixed issue with ‘Vignette’ eye overlap
- Fixed blotchy texture on VR player hands mesh
- Fixed watch not visible in inventory while in caves
- Fixed Unable to physically light pre-placed fires in caves
- Fixed missing ending triggers hold prompt
- Fixed missing Megan pickup hold prompt
- Fixed missing Placing megan into artifact hold prompt
- Fixed missing Timmy artifact hold prompt
- Fixed missing MP Sleeping hold prompt
- Fixed missing MP Backpack collection hold prompt
- Fixed missing MP Taking items from the plane tray hold prompt
- Fixed missing Drinking prompt hold prompt
- Fixed missing Water collection hold prompt
- Removed grip Lighter prompts
- Prevented stashing of left hand items when holding logs
- 2d HUD shows up on crafting mat when materials are added sometimes
- Fixed camera breaking when dying on rafts and in water
PC Full Release |
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v1.0 • v1.05 • v1.06 (b) • v1.07 • VR Beta • VR Fix 1 • VR Beta 2 • v1.08 • VR Beta 3 • v1.09 • v1.10 (b • c • d) • v1.11 • V1.12 - VR |
PC Alpha/Early Access |
v0.01 (b) • v0.02 • v0.03 • v0.04 (b) • v0.05 • v0.06 (b) • v0.07 • v0.08 (b • c • d) • v0.09 (b) • v0.10 • v0.11 (a • c) • v0.12 • v0.13 (b) • v0.14 • v0.15 (b) • v0.16 (b) • v0.17 (b) • v0.18 (b • c) • v0.19 (b • c) • v0.20 (b) • v0.21 (b • c) • v0.22 • v0.23 (b • c • d) • v0.24 (b) • v0.25 (b) • v0.26 (b • c • d) • v0.27 • v0.28 (b • c • d) • v0.29 (b • c) • v0.30 (b) • v0.31 (b) • v0.32 • v0.33 (b • c • d) • v0.34 • v0.35 (b • c) • v0.36 (b) • v0.37 • v0.38 (b) • v0.39 (b) • v0.40 • v0.41 (b) • v0.42 (b • c) • v0.43 (b • c) • v0.44 (b • c) • v0.45 (b) • v0.46 (b • c) • v0.47 (b • c • d) • v0.48 (b) • v0.49 (b) • v0.50 (b • c) • v0.51 (b) • v0.52 (b) • v0.53 (b • c) v0.54 (b) • v0.55 (b • c) • v0.56 (b • c) • v0.57 (b • c) • v0.58 (b) • v0.59 (b) • v0.60 (b) • v0.61 (b • c) • v0.62 • v0.63 (b) • v0.64 • v0.65 (b) • v0.66 • v0.67 (b • c) • v0.68 (b • c • d) • v0.69 (b) • v0.70 (b • c) • v0.71 (b) • v0.72 (b) • v0.73 (b) |
PS4 |
PS4 v1.0 • PS4 v1.01 • PS4 v1.02 • PS4 v1.03 • PS4 v1.04 • PS4 v1.05 • PS4 v1.06 • PS4 v1.07 • PS4 v1.08 • PS4 v1.09 • PS4 v1.10 • PS4 v1.11 • PS4 v1.12 • PS4 v1.13 • PS4 v1.14 • PS4 v1.15 |
Updates • Playstation Updates • Upcoming Features |
The current version is V1.12 - VR which was released on September 11, 2019 The current major version is v1.12 - VR which was released on September 11, 2019 |