PAGE IS UNDER CONSTRUCTION
Storage refers to ways that the player can store items and their storage amount. Whether its in the inventory, in a specific building, or using make shift storage with the mechanics of the game.
Building storage refers to buildings that can store items.
Unique Storage Buildings
Unique storage refers to buildings that collect items or usable content, but doesn't technically work as storage. Refer to the explanation for more information:
|Building||What can be stored in it||Explanation|
|Water Collector||Water||Collects usable fresh water when it rains. It will disappear eventually unless it rains again or if the player uses the water.|
|Wall Planter||Coneflower / Aloe||Grows plants, they will disappear after a certain amount of days depending on the plant.|
|Garden Custom||Coneflower / Aloe||Grows plants, they will disappear after a certain amount of days depending on the plant.|
|Garden Cave||All Mushrooms||Grows mushrooms in caves, they will disappear after a certain amount of days (needs verification.|
|Ceiling Skull Lamp||Rope / Skull||Ropes do not have a storage system. Though they can be placed inside a ceiling skull lamp blueprint, and cancelled when the rope is needed. Skulls can also be used in this way. You will never lose the materials from this method as you are only placing one of each material.|
|Birdhouse||Feathers||Collects feathers to a maximum of 30. Can be collected at any time. It takes about 2 to 3 days to completely full. You can carry an unlimited supply of feathers.|
|Sap Collector||Sap||Collects sap to a maximum of 30. Can be collected at any time. It takes about 2 to 3 days to completely full. You can carry an unlimited supply of sap.|
|Basic Fire||All meat / Old Pot||This one is complicated, use caution when using this to store items. The items can still disappear.|
|Fire Pit||All meat / Old Pot||This one is complicated, use caution when using this to store items. The items can still disappear.|
|Animal Trap||Some Animals||Will temporarily store the animal when caught, though it will escape eventually if left unattended.|
|Fish Trap||Fish||Will temporarily store fish when caught, though it will escape eventually if left unattended.|
These items are objects that can be collected and used by the player.
|Flare Gun Ammo||No||N/A||No||N/A|
|Metal Tin Tray||No||N/A||No||N/A|
|Liberty Cap Mushroom||No||N/A||No||N/A|
|Old Gun Ammo||No||N/A||No||N/A|
|Rabbit Fur Boots||No||N/A||No||N/A|
|Throwable Rock Bag||No||N/A||No||N/A|