Each new game will bring a new location of The Plane crash on the peninsula. There are several set spawn points:
Location | Map | Nearby | Spawn view |
---|---|---|---|
Location 1 | Geese Lake | ||
Location 2 | Film Crew Camp | ||
Location 3 | Sinkhole | ||
Location 4 | |||
Location 5 | Yacht | ||
Location 6 | |||
Location 7 | |||
Location 8 | Center Village | ||
Location 9 | |||
Location 10 | |||
Location 11 | |||
Location 12 | Main Village |
Items[]
3x Booze
4x Food Tray
2x Meds
4x Soda
Plane Axe
Passenger Manifest
Update history[]
Version | Changes |
---|---|
v0.55 | Suitcases around the plane crash site no longer respawn |
v0.48 | Improved ai pathfinding around cliff edges and plane crash sites |
v0.33 | Fixed mutants sometimes spawning very close to plane crash on first day
(hopefully)Fixed some issues with enemies running into plane crash and getting stuck |
v0.29 | (Balance) Some laptops have a chance of being around crash site |
v0.26d | (multiplayer) Lowered chance of enemies finding players straight after plane crash |
v0.25 | Ensured better randomness of plane crash site roll |
v0.23 | (performance) New lods made for: Cannibal hut, Cannibal fire details,Massive rock, Background mountains,Plane crash, waterfall, pinetree top heavy |
v0.22 | (multiplayer) Fixed client seeing tree stumps host doesn't around plane crash |
v0.19 | New plane dirt chunk added to plane crash |
v0.12 | Fixed crash clearing not removing trees on loading a save game (fixing issue where trees would sometimes block exit from plane or from home you've built near crash site) |
v0.10 | Fixed missing mesh renderer at front of plane crash(animated forward hull) |
v0.08c | Fixed plane crash location that was set too steep and where players would die instantly if they fell out of without eating medicine first |
v0.08 | Added more randomness to plane crash possible locations |