The Forest Wiki
Starving Cannibals
Male and Female Starving Cannibals (left side)
Also known as
Regular Skinny Cannibals
Added in
Surface only
Weapon(s) used
Sticks - Males Only
Single, Double, Triple Strike
Leap Attack
Very Aggressive
Toys with player
Fast weapons
Spawns on Day
Day 1
Normal - 13
Hard/HS - 26
Normal - Male: 43 / Female: 38
Hard/HS - Male: 64 / Female: 57
Difficulty Mode Statistics
Damage Diff
100% more on hard modes
Building Damage
100% more on hard modes
Health Diff
50% more on hard modes
Spawn Chance
50% LESS on hard modes
Attack Chance
150% more likely to on hard modes
Follow Up Attack Chance
150% more likely on hard modes
Fire Damage Resistance
50% LESS damage on hard modes
Heavy Attack Knock Down Chance
75% LESS likely to be knocked down

Starving Cannibals, also known as regular skinny cannibals, are the basic type of skinny cannibal that was added in update v0.01 to The Forest.


Starving cannibals are part of the second main faction of cannibals, the Skinny Cannibals, with the other being the regular cannibals. They are more aggressive and more hostile than regular cannibals, and will immediately attack the player unprovoked as they are hostile from the beginning of the game. Starving cannibals are distinguishable from regular cannibals as they are much skinnier, smaller, are covered in blood and dirt (first variant), do not wear clothes of any sort, and will move on both arms and legs. They are faster than regular cannibals, but are weaker in both health and attack damage. They carry sticks, rather than actual weapons. Often times they will have no weapons at all.

Whereas regular cannibals are a little quieter and growl at the player when attacking and scream when attacked, starving cannibals can be identified before they are spotted by their maniacal uncontrollable laughter.

Starving cannibals are separate from the regular cannibals, perhaps due to being runts or from being exiled from a cannibal tribe. Unlike other cannibals, starving cannibals will be drawn to dead/incapacitated cannibals and animal corpses (even in the midst of battle) and will begin to eat them, displaying their hunger. They can be seen cooperating with other cannibals, but are often hostile towards them as well as the player. Starving cannibals can easily turn on their stronger counterparts if provoked, and the player can exploit this by making a starving cannibal hit another cannibal by accident or vice versa. Eating a live cannibal will result in one of two outcomes: Either the victim scurries away and gets "revived", or the victim continues to get eaten. If a victim has survived a cannibalization attempt, they will be revived and have a different model, which shows their rib cage split open.

Starving cannibals patrol during the day and night, either on their own or in a group of up to 5. These patrols are very disorganized compared to regular cannibals: moving in patrols seems to be much more of a group-scramble with no visible leader than a planned route of patrol, and will not use any source of light.


Update history[]

Version Changes
v0.57b (multiplayer)Fixed skinny females appearing without color detail for clients in some cases
v0.56 (Multiplayer) Fixed skinny cannibal swing stick animation not playing for clients
v0.54 (Balance) Skinny cannibals now have a chance of carrying sticks as weapons
v0.53 (Balance) Slightly reduced amount of skinny mutants overall in normal and hard mode
v0.34 Skinny mutants will sometimes attempt to avoid player attacks by rolling out of the way
v0.29b Fixed amount of skinny enemies in some games.
v0.29 (Balance) Reduced health of skinny and pale skinny mutants
v0.24 Fixed skinny mutants appearing to damage defensive walls
v0.23 (multiplayer) Fixed an issue where the body of skinny mutants would warp to regular mutants upon death

Improved shading of regular and skinny mutants (better sss, less orange skin diffuse, better spec)

Increased chance of skinny mutants eating bodies

v0.22 More chance of seeing skinny mutants climb trees
V0.16 (audio) New female skinny audio!
v0.13 (audio)First pass at Skinny enemy audio added
V0.11 Killing deer will now attract skinny mutants who may attempt to feed on the carcass

Skinny enemies – increased speed, added in some missing animations. Increased health slightly. Will now travel in groups of up to 3 making them more of a threat.

Fixed skinny cannibals sometimes having leader props on dead body

v0.09 Rest of skinny animation variations added
V0.08c New skinny enemy animations added
v0.08b Skinny enemy unique animations added!
V0.07 Male version of skinny mutant added
v0.06b Fixed bug where skinny enemies would switch to default shading when injured

Skinny woman made blood less shiny

v0.06 A.I. – New tribe type added – starving cannibal! Will eat fallen comrades
Mutants: Regular MutantsSkinny MutantsPale MutantsPale Skinny MutantsMasked MutantsMasked Skinny MutantsPainted MutantsFire MutantsDynamite Mutants
Creepy Mutants: ArmsyVirginiaCowmanMutant BabyBlue ArmsyBlue VirginiaWormGirlEnd Boss