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|alias = Rabbit pelts<br>Rabbit skins |
|alias = Rabbit pelts<br>Rabbit skins |
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|added_in = [[v0.12]] |
|added_in = [[v0.12]] |
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− | |type = Material |
+ | |type = [[Material]] |
|location = [[Peninsula]] |
|location = [[Peninsula]] |
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− | |obtained = [[Rabbit]] |
+ | |obtained = Skinning<br>[[Rabbit]] |
|equipable = No |
|equipable = No |
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− | |consumable = |
+ | |consumable = |
|storage = [[Skin Rack]] |
|storage = [[Skin Rack]] |
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|armor = No |
|armor = No |
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|stack = 10 |
|stack = 10 |
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− | |used_in = See Crafting & Building |
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}} |
}} |
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==Gameplay== |
==Gameplay== |
||
− | They are taken off before [[rabbit meat]] is collected. The [[player]] can hold 10 in their [[inventory]] and can store 15 '''rabbit furs''' on a [[skin rack]]. Unlike [[lizard skin]]s, '''rabbit skins''' can't be worn or stored on an [[armor rack]]. If a rabbit is killed by a fire weapon, such as a [[flare gun]], [[fire arrow]] or [[molotov]], this will burn the '''rabbit skin''', which removes the '''rabbit skin'''completely. However, this will cook the rabbit which allows for immediate consumption of the [[rabbit meat]]. |
+ | They are taken off before [[rabbit meat]] is collected. The [[player]] can hold 10 in their [[inventory]] and can store 15 '''rabbit furs''' on a [[skin rack]]. Unlike [[lizard skin]]s, '''rabbit skins''' can't be worn or stored on an [[armor rack]]. If a rabbit is killed by a fire weapon, such as a [[flare gun]], [[fire arrow]] or [[molotov]], this will burn the '''rabbit skin''', which removes the '''rabbit skin''' completely. However, this will cook the rabbit which allows for immediate consumption of the [[rabbit meat]]. |
== Crafting == |
== Crafting == |
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{{Rabbit Fur Boots}} |
{{Rabbit Fur Boots}} |
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{{Stick Bag}} |
{{Stick Bag}} |
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− | {{ |
+ | {{Small Rock Bag}} |
{{Warmsuit}} |
{{Warmsuit}} |
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{{Stick Frame}} |
{{Stick Frame}} |
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{{Bone Frame}} |
{{Bone Frame}} |
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+ | {{Glider}} |
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==Storage== |
==Storage== |
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! Version !! Changes |
! Version !! Changes |
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|- |
|- |
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− | | [[v1.06]] || Fixed missing number amount in rabbit skin item tooltip |
+ | | [[v1.06]] || Fixed missing number amount in [[Rabbit Fur Decoration|rabbit skin]] item tooltip |
|- |
|- |
||
| [[v1.0]] || You can now carry upto 10 rabbit skins, and 10 deerskins |
| [[v1.0]] || You can now carry upto 10 rabbit skins, and 10 deerskins |
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Deer & rabbit skin can no longer be placed on terrain as decorations |
Deer & rabbit skin can no longer be placed on terrain as decorations |
||
− | New skin models and art for skin rack and for skin in inventory |
+ | New skin models and art for [[Skin Rack|skin rack]] and for skin in [[inventory]] |
|- |
|- |
||
| [[v0.71b]] || Fixed crafting recipes with overlapping ingredients and different costs not completable before having done the recipes will fewer ingredients. It will now check all valid recipes and pick the completed one with highest amount of ingredients, completing ones with fewer ingredients can be achieved by having less ingredients on the crafting mat than other recipes require (ie: it is now possible to make rabbit fur boots before the small rock bag) |
| [[v0.71b]] || Fixed crafting recipes with overlapping ingredients and different costs not completable before having done the recipes will fewer ingredients. It will now check all valid recipes and pick the completed one with highest amount of ingredients, completing ones with fewer ingredients can be achieved by having less ingredients on the crafting mat than other recipes require (ie: it is now possible to make rabbit fur boots before the small rock bag) |
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| [[v0.71]] || Rabbit fur now used to make [[throwable rock bag]]. |
| [[v0.71]] || Rabbit fur now used to make [[throwable rock bag]]. |
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|- |
|- |
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− | | [[v0.64]] || Killing a held live rabbit gives you now both skin and meat |
+ | | [[v0.64]] || Killing a held live [[rabbit]] gives you now both skin and meat |
|- |
|- |
||
| [[v0.62]] || Fixed deer and rabbit skin ghosts becoming invisible if placed on ground |
| [[v0.62]] || Fixed deer and rabbit skin ghosts becoming invisible if placed on ground |
||
|- |
|- |
||
− | | [[v0.46]] || (Multiplayer) Fixed arrow basket, bone basket, ceiling skull light, drying rack, rabbit skin, snack holder, meds cabinet, skull light, trophy, wall plant pot, explosive holder, catapult and water collector not following supporting dynamic structure for clients |
+ | | [[v0.46]] || (Multiplayer) Fixed [[Arrow Basket|arrow basket]], [[Bone Basket|bone basket]], [[Ceiling Skull Lamp|ceiling skull light]], [[Drying Rack|drying rack]], [[Rabbit Fur Decoration|rabbit skin]], snack holder, meds cabinet, skull light, trophy, [[Wall Planter|wall plant pot]], [[Explosives Holder|explosive holder]], [[catapult]] and [[Water Collector|water collector]] not following supporting dynamic structure for clients |
|- |
|- |
||
− | | [[v0.44]] || New buildings: Skin rack ! Has slots for rabbit, deer, and lizard skin each with room for 15 items |
+ | | [[v0.44]] || New buildings: [[Skin Rack|Skin rack]] ! Has slots for [[Rabbit Fur Decoration|rabbit]], [[Deer Skin|deer]], and [[Lizard Skin|lizard skin]] each with room for 15 items |
|- |
|- |
||
| [[v0.43]] || Can now be used to craft a [[Stick bag]]. |
| [[v0.43]] || Can now be used to craft a [[Stick bag]]. |
Latest revision as of 20:33, 26 February 2021
Rabbit Fur | |
---|---|
Rabbit Fur | |
Description | |
Also known as |
Rabbit pelts Rabbit skins |
Added in |
v0.12 |
Item type |
Material |
Location(s) |
Peninsula |
Obtained through |
Skinning Rabbit |
Equipable |
No |
Storage |
Skin Rack |
Statistics | |
No | |
Max. Stack |
10 |
Rabbit furs (also known as rabbit pelts or rabbit skins) are craftable items that can be collected from dead rabbits, it was added in update v0.12 of The Forest.
Gameplay
They are taken off before rabbit meat is collected. The player can hold 10 in their inventory and can store 15 rabbit furs on a skin rack. Unlike lizard skins, rabbit skins can't be worn or stored on an armor rack. If a rabbit is killed by a fire weapon, such as a flare gun, fire arrow or molotov, this will burn the rabbit skin, which removes the rabbit skin completely. However, this will cook the rabbit which allows for immediate consumption of the rabbit meat.
Crafting
= | ||
---|---|---|
Pouch | Rabbit Fur |
= | + | |||
---|---|---|---|---|
Quiver | Rabbit Fur |
Rope |
= | + | |||
---|---|---|---|---|
Rabbit Fur Boots |
Rabbit Fur |
Rope |
= | + | + | ||||
---|---|---|---|---|---|---|
Stick Bag |
Rabbit Fur |
Rope | Cloth |
= | + | |||
---|---|---|---|---|
Small Rock Bag |
Rabbit Fur |
Rope |
= | + | + | + | + | + | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Warmsuit | Raccoon Skin |
Boar Skin |
Deer Skin |
Rabbit Fur |
Cloth | Rope |
Building
= | + | + | ||||
---|---|---|---|---|---|---|
Bed | Stick | Rope | Rabbit Fur |
= | ||
---|---|---|
Rabbit Fur Decoration |
Rabbit Fur |
= | + | |||
---|---|---|---|---|
Stick Frame |
Stick | Rabbit Fur |
= | + | |||
---|---|---|---|---|
Bone Frame |
Bone | Rabbit Fur |
= | + | + | + | + | + | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Glider | Bone | Rabbit Fur |
Rope | Arm | Head | Stick |
Storage
Rabbit Fur can be stored in:
= | ||
---|---|---|
Skin Rack |
Stick |
Gallery
Update History
Version | Changes |
---|---|
v1.06 | Fixed missing number amount in rabbit skin item tooltip |
v1.0 | You can now carry upto 10 rabbit skins, and 10 deerskins
Chair now requires deer skin instead of rabbit skin to construct Deer & rabbit skin can no longer be placed on terrain as decorations New skin models and art for skin rack and for skin in inventory |
v0.71b | Fixed crafting recipes with overlapping ingredients and different costs not completable before having done the recipes will fewer ingredients. It will now check all valid recipes and pick the completed one with highest amount of ingredients, completing ones with fewer ingredients can be achieved by having less ingredients on the crafting mat than other recipes require (ie: it is now possible to make rabbit fur boots before the small rock bag) |
v0.71 | Rabbit fur now used to make throwable rock bag. |
v0.64 | Killing a held live rabbit gives you now both skin and meat |
v0.62 | Fixed deer and rabbit skin ghosts becoming invisible if placed on ground |
v0.46 | (Multiplayer) Fixed arrow basket, bone basket, ceiling skull light, drying rack, rabbit skin, snack holder, meds cabinet, skull light, trophy, wall plant pot, explosive holder, catapult and water collector not following supporting dynamic structure for clients |
v0.44 | New buildings: Skin rack ! Has slots for rabbit, deer, and lizard skin each with room for 15 items |
v0.43 | Can now be used to craft a Stick bag.
Can now be used to craft a Rock Bag. |
v0.32 | Can now be used to craft Rabbit Fur Boots.
Can now be used to craft a Quiver. |
v0.31 | 4 Rabbit furs are now required to make a Bed. |
v0.27 | Can now be used to make a decorative rabbit skin. |
v0.12 | Rabbit Fur added to the game.
Can be crafted into Pouch. |