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Pale Skinny Cannibal
PaleSkinnyCannibalFarket.png
Pale Skinny Cannibal
Description
Also known as
Skinny Pale/Pale Skinny Cannibal
Grey Skinny/Skinny Grey Cannibal
Skinny Cave Cannibal
Category
Cannibal
Added in
v0.19
Location(s)
Caves
Above ground (after day 5)
Weapon(s) used
Very rarely carries weapons:
Stick
Attacks
Single, Double, Triple Strike
Leap Attack
Attitude
Aggressive
Weaknesses
Fast weapons
Spawns on Day
Day 1 (inside caves)
Day 5 (above ground)
Damage
Normal: 10
Hard/HS: 20
Health
Normal: 43
Hard/HS: 78
Difficulty Mode Statistics
Damage Diff
100% more on hard modes
Building Damage
100% more on hard modes
Health Diff
125% more on hard modes
Spawn Chance
N/A
Attack Chance
150% more likely to on hard modes
Follow Up Attack Chance
150% more likely on hard modes
Fire Damage Resistance
50% LESS damage on hard modes
Heavy Attack Knock Down Chance
75% LESS likely to be knocked down


Skinny pale cannibals, also known as Starving Pale Cannibals, are small mutants with dark blue/grey skin, with completely white eyes, no body hair of any kind, no clothing or adornments.

Gameplay[]

Skinny pale cannibals will often be in caves together from the beginning of the game. Skinny pale cannibals stand hunched over, and move in a more primitive, skittering fashion. They, along side pale cannibals, are the only kind of mutants found in the caves. Skinny pale cannibals have the same complexion as pale cannibals.

After day 5, they start spawning on the surface, regularly travelling together with pale cannibals. They will begin to replace the standard skinny cannibals for the most part. Pale skinny cannibals are eventually replaced in most patrols by the Masked Skinny Cannibal after day 22, though they will still spawn as scouts for creepy mutant patrols.

In fact, the player can use this knowledge to their advantage; if pale skinny cannibals are spotted above ground after masked cannibals start spawning, then that means there are creepy mutants nearby.

Trivia[]

Gallery[]

Update history[]

Version Changes
v0.54 (Balance) Added some skinny pale enemies to cave 1 armsy room
v0.50 (Balance) Increased health of pale skinnies and cannibal leaders in hard mode
v0.38 (balance) Increased health of pale skinny cave mutants
v0.29 (Balance) Reduced health of skinny and pale skinny mutants
v0.19 New mutant type “pale skinny” added to caves
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