Log | |
---|---|
A Log | |
Description | |
Also known as |
Logs |
Added in |
v0.01 |
Item type |
Material |
Location(s) |
Peninsula |
Obtained through |
Collecting Cutting down trees |
Equipable |
Yes |
Upgradable |
No |
Throwable |
Yes |
Storage |
Log Holder Log Sled |
Statistics | |
Max. Stack |
2 in hand |
Logs are one of the primary building materials and can be obtained by chopping down trees, they were added in update v0.01 of The Forest. Carrying logs has effects on the player that should be known (see page).
Gameplay[]
Logs are too large to fit in the player's inventory and thus the player must carry them, kick them, or put them to an incline to roll down in order to move them. A player may carry a maximum of 2 logs at a time (or two logs and one corpse). When a tree is chopped down, it falls to the ground and then 4-5 logs are created (they can get launched into the air due to the physics collisions with objects on the ground).
Logs are affected by the game physics and may be pushed around when walking or placed in a log sled. A carried log may be stacked on a log holder building or used in the construction of furniture, shelters, traps and walls. They will float in bodies of water, but the player cannot directly carry them while swimming. Instead, the player can back away and attempt to pick up the log, which will drag it to them, allowing the player to pull the log out of water after a few pulls.
Logs can also be put on ziplines, which will send them to the other end. However, they will often come off at a high speed, causing them to fly off in a random direction. It is recommended that the player builds some sort of custom barrier or log catcher to prevent this while using this feature often.
Important[]
- v0.46 - Fixed logs floating in water that get reused by the pooling system not getting their buoyancy properly reset (past 100 spawned logs, oldest ones gets reused for new spawns)
- v0.27 - (Performance) cut down trees now use pooled log pickups, limited to 100 instances (oldest ones get removed if new one are created past the limit)
Building[]
Logs are used in almost all buildings in the game:
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Alpine Tree House |
Stick | Log | Rope (optional) |
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Basic Wall |
Log |
= | ||
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Wooden Bench |
Log |
= | + | |||
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Bird House |
Log | Stick |
= | + | + | ||||
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Bonfire | Leaf | Stick | Log |
= | + | + | ||||
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Catapult | Stick | Rope | Log |
= | + | + | ||||
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Couch | Log | Stick | Deer Skin |
= | + | |||
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Crane | Log | Rope |
= | ||
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Custom Floor |
Log |
= | ||
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Custom Foundation |
Log |
= | ||
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Custom Roof |
Log |
= | ||
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Custom Stairs |
Log |
= | ||
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Custom Wall |
Log |
= | + | |||
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Deadfall Trap |
Stick | Log |
= | ||
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Defensive Spikes |
Log |
= | ||
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Defensive Wall |
Log |
= | + | |||
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Defensive Wall Spikes |
Stick | Rock |
= | ||
---|---|---|
Dock | Log |
= | + | |||
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Fire Place |
Rock | Log |
= | + | |||
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Free- standing Zipline |
Log | Rope |
= | + | |||
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Gazebo | Stick | Log |
= | ||
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Ground Weapon Holder |
Log |
= | + | + | + | |||||
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Happy Birthday Trap |
Stick | Rock | Rope | Log |
= | + | + | ||||
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House Boat |
Stick | Rope | Log |
= | + | + | ||||
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Hunting Shelter |
Stick | Rock | Log |
= | ||
---|---|---|
Large Cabinet |
Log |
= | + | |||
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Large Raft |
Stick | Log |
= | ||
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Log Cabin |
Log |
= | + | + | ||||
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Noose Trap |
Stick | Rope | Log |
= | ||
---|---|---|
Platform | Log |
= | + | + | ||||
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Rope Swing Trap |
Rock | Rope | Log |
= | ||
---|---|---|
Side Platform |
Log |
= | ||
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Simple Stairs |
Log |
= | ||
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Small Cabin |
Log |
= | ||
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Small Cabinet |
Log |
= | ||
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Garden | Log |
= | + | + | ||||
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Small Raft |
Stick | Rope | Log |
= | ||
---|---|---|
Small Table |
Log |
= | ||
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Table | Log |
= | + | |||
---|---|---|---|---|
Target | Stick | Log |
= | + | |||
---|---|---|---|---|
Temporary Shelter |
Leaf | Stick |
= | ||
---|---|---|
Tree Bridge |
Log |
= | + | |||
---|---|---|---|---|
Tree House |
Log | Rope (optional) |
= | + | |||
---|---|---|---|---|
Tree Platform |
Log | Rope (optional) |
= | ||
---|---|---|
Wall with Door |
Log |
= | ||
---|---|---|
Wall with Window |
Log |
= | + | |||
---|---|---|---|---|
Church | Stick | Log |
= | + | |||
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Coffin | Stick | Log |
= | + | + | ||||
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Cross | Stick | Log | Rock |
= | + | |||
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Tower | Stick | Log |
= | + | |||
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Coaster | Stick | Log |
= | + | + | ||||
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Timmy Sitting |
Stick | Cloth | Log |
= | + | + | ||||
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Wife Sitting |
Stick | Cloth | Log |
= | + | |||
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Television | Stick | Log |
= | + | + | ||||
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Dog | Stick | Log | Cloth |
= | + | |||
---|---|---|---|---|
Car | Stick | Log |
Storage[]
Logs can be stored in the following:
= | ||
---|---|---|
Log Sled |
Stick |
= | ||
---|---|---|
Small Log Holder |
Stick |
= | ||
---|---|---|
Large Log Holder |
Stick |
Known bugs[]
- Logs on the ground will de-spawn if too far away from the player, and will not spawn back when the player returns.
- If a log holder is placed on a hill, it may be impossible to stack logs into it.
- The logs may bug out in-hand, resulting in a. This makes it impossible to place logs into storage, but they can still be placed into buildings.
Gallery[]
Update History[]
Version | Changes |
---|---|
v1.0 | Fixed player not holding logs properly if logs were picked up while cold and hands are empty |
v0.73 | Player will now drop any held logs when sitting on a bench
Fixed player not able to pick up logs while airborne |
v0.72 | Fixed picking up a log during the eating animation causing player to switch to the Plane Axe after dropping the Log
Sled can now carry up to 12 logs |
v0.69 | Fixed held logs colliding awkwardly when quickly dropped by player |
v0.67 | It is now possible to add logs to damaged ziplines
Fixed log on zipline offsetting from the zipline rope if placed while standing too close from the zipline and within collision range of player (Multiplayer) Improved log on zipline movement smoothing Logs traveling on zipline are now visible from further away Fixed UI widget staying visible if grabbing log quickly from log holder after it gets destroyed Fixed regression from last patch causing the repair prompt to not show up with repair tool equipped if logs are needed to repair a structure |
v0.66 | It is now possible to add logs to ziplines to let it transport them across to the other end!
Looking at a damaged structure (not needing logs for repair) while holding a log no longer shows the repair widget and instead shows the missing repair tool icon |
v0.64 | Audio: Fix for the dynamic life buoy, now plays correct events when pushed on terrain and no longer triggers log hits when colliding with rocks. |
v0.62 | Improved collision mesh on logs
Replaced old repair & log needed display with a new circular widget Hybrid buildings (using a preplaced structure combined with procedural foundations, i.e. the gazebo) now properly account for both the structure and the foundation repair hit & log requirement before allowing the repair to complete Repair log requirements must now be fulfilled before performing the repairs with the repair tool |
v0.58 | (Multiplayer) Fixed dropping logs as client sometimes shooting the player up into the air
Fixed cases of dropped logs flying off when dropped close to other physics objects Improved collision on log sled when full of logs |
v0.57 | Fixed held log hand animation sometimes being slow to respond after picking up a log
Fixed dropped logs not colliding with log sleds |
v0.55 | Player dropped logs now spawn slightly away from player to prevent physics interaction issues |
v0.47 | Fixed player/player_net held log still using old model and textures |
v0.46 | Fixed logs flying up in the air when chopping down trees (hopefully)
Fixed logs floating in water that get reused by the pooling system not getting their buoyancy properly reset (past 100 spawned logs, oldest ones gets reused for new spawns) (Multiplayer) Fixed some logs flying for clients Fixed player movement slowing down when trying to open survival book while carrying a log |
v0.45 | New building: Large Log Holder ! Once placed, the ghost regular log holder can be toggled into a large holder. Holds up to 12 logs
Picking up small rocks/tennis balls when holding logs no longer drops the logs |
v0.43 | Fixed collapsing foundation not releasing its logs individually and instead staying glued in oddly shaped chunks of several logs
Fixed logs thrown into the sinkhole staying floating mid air, they now properly go all the way down ! |
v0.41 | Setup buoyancy on logs !
New art added: Revised log model, spike log model, and 3x half log variations (Multiplayer) Enabled physics on log pickups for clients so that they may push logs (Multiplayer) Client adding 2 logs to a log holder/sled with only one free slot will get back the extra log instead of it being forever gone |
v0.37 | (Multiplayer) Fixed picking up logs in holder while jumping causing it to vanish, it now properly drops the log |
v0.35 | Player now drops held logs when swimming
Fixed log pickups sometimes having the E action icon visible from far away Fixed picking up held only item (i.e.: small rock) while holding logs causing the small rock to vanish, now logs will be dropped and the item equipped |
v0.34 | (Audio) Added exertion sound when a log is dropped |
v0.32 | Fixed logs dropped in caves spawning above terrain |
v0.29 | (Balance) Lowered log transportation energy cost
Fixed logs sometimes spawning bellow terrain (made some trees look like they didn't provide their full yield) (Multiplayer) Fixed (hopefully for good) logs sometimes getting stuck mid air |
v0.28 | (Multiplayer) Improved cases of log staying stuck mid air |
v0.27 | (Multiplayer) Fixed another log-dupe bug (sorry!)
(Performance) cut down trees now use pooled log pickups, limited to 100 instances (oldest ones get removed if new one are created past the limit) |
v0.23 | (multiplayer) Fixed issue where logs could be duplicated by juggling them between two players (SORRY!) |
v0.20b | possible fix for issues with logs not visible in lod sled or log holder for older save games (not able to reproduce here, let us know if its still happening)
Fixed bug where it wasn't possible to pull out lighter (or other left hand item) when carrying a log |
v0.18c | Fixed error when cancelling a ghost building that doesn't have “built” renderers for each ingredient (cancelling raft with stick and log added no longer gives infinite amount of logs ;) |
v0.18 | After cutting down a tree, spawned logs do not roll as far or as fast
(multiplayer) Fixed log duplication bug |
v0.13 | Armsy will knock down walls and other structures near player, and will now interact better with dynamic logs/props pushing them away
Player is no longer able to pick up logs while jumping, swimming, sailing raft or pushing sled Equipped logs are now dropped when beginning to swim, sail a raft or push a sled (multiplayer)Fixed delay where log would remain visible for a short period of time even after being picked up by clients (multiplayer)Fixed delay between tree falling and breaking into logs for clients |
v0.11 | (multiplayer) Fixed log duplication bug, where it was possible to spawn multiple logs when picking up up a log |
v0.10 | (multiplayer)Fixed some Log duplication bugs
(multiplayer)Fixed Logs invisible for client in certain spots on the map |
v0.08b | Energy now drains faster when carrying logs (and faster still if carrying two logs) |
v0.08 | Better looking log held model |
v0.07 | Sound effects added for adding sticks/logs and rocks to storage |
v0.05 | Carry log animation added to player
Logs should no longer fall through rocks |
v0.03 | Fixed log going to -1 if you died whilst holding a log |
v0.02 | Fixed shelter on fire spawning infinite logs
Fixed issue where sticks,rocks and logs needed could go to -1 |
v0.01 | Logs added to the game |