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'''Infection,''' also know as '''blood infection,''' is a player status effect was added in the [[v0.29]] update.
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'''Infection,''' also known as '''blood infection,''' is a player status effect was added in the [[v0.29]] update.
   
 
==Gameplay==
 
==Gameplay==

Revision as of 15:51, 23 March 2022

Infection, also known as blood infection, is a player status effect was added in the v0.29 update.

Gameplay

The player has a 25% chance to acquire it when being physically attacked while bloodied or when hitting a dead body, which comes from skinning animals and fighting cannibals in hand-to-hand combat.

In order to cure the infection, the player must use Aloe Vera. The infection will not go away on its own.

Having the infection status effect lowers the player's base strength.

The impacts on strength are temporary, but requires longer times to chop trees, and reduces the overall effectiveness of weapons and tools. Having an infection also halts the progression of the strength stat, potentially elongating the already slow advancement of the stat.

Effects and Formula

  • Effects
    • Lowers Strength by 10%
  • Formula:
    • 25% Chance when hitting a dead body
    • 25% Chance when hit physically while bloody

Known Bugs

  • Occasionally the infection will cure on its own. It is unclear whether this is a glitch, or whether the infection failing to go away on its own is. [Testing Required: Reading through the game's source it seems to be scripted to happen after two in game days.]
  • Sometimes the player will receive the infection instantly upon becoming covered in blood, this could be the result of the 25% chance being triggered instantly, or an unintentional effect.

Gallery

Update History

Version Changes
v0.69 Added Hard Survival game difficulty, playing in this mode will cause less animals and fish to appear in world, and with a longer respawn after killing them. Greater & faster cold penalties. Fire has been made more dangerous to the player. More food required per meal to fill stomach. Thirst comes faster. Slower respawn on gathered herbs. Meat spoils faster. It’s easier to get sick or infected and there are greater penalties from sickness and infection. A rebalancing of poisonous food, drinking bad water and eating out of date food. Along with this there is a much lower amount of spawned suitcases.
v0.68 Removed strength and athleticism red cross icons when having food & blood infection

While suffering from blood infection, the strength stats & its trend indicator (if any) are tinted in red to showcase it is being affected

v0.33 Poisoned arrows can now also infect players & animals ! Players can cure it with aloe vera
v0.31 Flies are now attracted to dead cannibal bodies, once flies are there chopping off limbs may cause infection
v0.29 Infection added to the game

Added Blood Infection: has 25% chance to happen when receiving physical damage while bloody. Can be cured with aloe or goes away automatically after 2 in game days. Lowers Strength