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As of [[v0.68]], resetting traps now requires to hold the “Take” action for 3 seconds. |
As of [[v0.68]], resetting traps now requires to hold the “Take” action for 3 seconds. |
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− | '''Happy birthday traps''' do the exact same amount of damage as [[deadfall trap]]s. |
+ | '''Happy birthday traps''' do the exact same amount of damage as [[deadfall trap]]s.<br /> |
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− | == How it was named == |
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− | It was named when Markiplier and Muyskerm gave this trap as a gift for Lordminion777's 32 birthday. |
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== Strengths & Weaknesses == |
== Strengths & Weaknesses == |
Latest revision as of 19:05, 30 July 2021
Happy Birthday Trap | |
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Happy Birthday Trap | |
Description | |
Also known as |
HB Trap HBD Trap |
Added in |
v0.01 |
Building Type |
Trap |
Upgradable |
No |
Custom |
No |
Variations |
Deadfall Trap Noose Trap Rope Swing Trap |
Attachments |
None |
Uses |
Killing Cannibals Requires 1 Stick to reset Can be used as a wall |
Restrictions |
Cannot be climbed |
Negatives |
Can miss Cannibals running through it Not effective against Mutants Blocks areas when tripped |
Other Effects |
Kills most Cannibals in one hit depending on difficulty |
Stackable |
No |
Buildable on |
Most surfaces |
Durability |
Very Strong |
The Happy Birthday trap is an advanced trap building with a large, ground-mounted contraption with a flexible spiked mesh of sticks that flips up from the ground and slams into enemies when tripped. They were added in update v0.01 of The Forest.
Gameplay
Happy Birthday traps instantly kill cannibals on all difficulties. On Normal difficulty, mutants also die in one hit, but on Hard and Hard Survival, they will require two. The Happy Birthday trap is most effective against Armsy and occasionally Virginia, but Cowman may run through too quickly for the trap to trigger.
Once sprung, it is solid and acts as a short barrier, which can block cannibals and mutants. If it is reset, they will be able to move through it again. Cannibals in front of the spikes when they are triggered will be impaled on them and held up. The trap only works effectively on one side, as cannibals can sprint through the trap and the spikes pop out behind them, so it doesn't do any damage.
The survival guide's blueprint for the Happy Birthday trap seems to be much smaller than the finished version: this is because it was increased in size in v0.19. It is also worth noting this may not have been the original name of the trap, as evidenced in the survival guide by a piece of tape replacing its original name with the new one.
As of v0.68, resetting traps now requires to hold the “Take” action for 3 seconds.
Happy birthday traps do the exact same amount of damage as deadfall traps.
Strengths & Weaknesses
+ More consistent than the deadfall trap.
+ Can't be destroyed by cannibals.
+ Serves as a solid barrier while triggered.
- Very small area of effect.
- Very expensive compared to the deadfall trap, requiring precious rope.
- Only works from one side.
Building
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Happy Birthday Trap |
Stick | Rock | Rope | Log |
Gallery
Update history
Version | Changes |
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v1.0 | Enemies should no longer get stuck on the corners of Happy Birthday traps
Happy birthday trap text now matches rest of book |
v0.73 | Fixed happy birthday trap not requiring rope |
v0.71 | Fixed enemies sometimes not placed correctly when caught in happy birthday trap
(multiplayer) Fixed bodies not dropping from happy birthday traps when reset for clients Fixed enemies being difficult to set on fire when caught in a HBD trap |
v0.70 | Fixed Happy Birthday trap missing collision sometimes after being repaired |
v0.69 | Fixed enemies sometimes still animating after being killed in a hbd trap |
v0.67 | Fixed happy birthday traps sometimes not killing enemies after being reset once by player
Happy birthday and dead fall traps can now damage players Happy Birthday and dead fall traps have been tweaked to increase chance of enemies dying reliably when trap is triggered Fixed a case of enemies sometimes not receiving damage when Happy birthday trap was sprung |
v0.56 | Trapped enemies in happy birthday, Noose and Dead Fall traps, are saved and loaded. (loaded enemies in noose trap will always load in dead) |
v0.55 | Fixed enemies floating over spikes or moving when caught in the happy birthday trap |
v0.35 | Fixed log sled movement glitches when driven over a happy birthday trap
(Multiplayer) Fixed client resetting Happy birthday trap while in its trigger causing trap to be sprung on host side but not client |
v0.28 | Happy Birthday ghost model now matches built model |
v0.27 | (Audio) Happy birthday trap sound event timing adjusted |
v0.26 | (multiplayer) Fixed a bug that was causing mutants killed by happybirthday trap to not fall down for clients when trap was reset
Fixed some navmesh issues when placing happy birthday traps |
v0.19 | Happy birthday trap is now twice as wide |
v0.11c | Fixed issues with traps (noose, spiked wall, happy birthday) not being buildable in multiplayer games. |
v0.01 | Happy Birthday Trap added to the game |
Sections |
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Building: Fire • Shelter • Food and Water • Storage • Custom • Utility • Furniture • Small Traps • Advanced Traps • Boats • Effigies • Family |
Information: To Do List • Stats • Nature Guide • Notes |