|Dense forest, central and southern parts of the peninsula|
1 Deer Skin
1 Deer Head
|Easily spooked. Requires multiple hits to be killed or 1 shot with a spear throw.|
Deer can be found in the wooded areas though also in open fields, such as the Fertile Lands. When killed, they can be skinned for one deer skin, then butchered for four meat and finally drop a deer head.
As mentioned above, deer can most commonly be found in the woods and tend not to spawn that often in open areas. This means they can be most easily found in the center and the southern parts of the peninsula and appear less often in the coastal regions and the swamp. The mountains also feature a moderate amount of deer.
Deer are especially skittish and fast and can easily outrun the player, making hunting them quite a challenge if unprepared.
Thrown spears, such as the weak spear or the upgraded spear are often regarded to be the best way to hunt deer. Both the weak and upgraded spear do the same damage when thrown. Use a weak spear for throwing, and if it misses you can just make another one. If you have a spear bag, you'll have spare spears ready to throw. A thrown spear will kill a deer in a single hit.
The crafted bow or the modern bow can be okay weapons for hunting deer. However, if struck by an arrow, a deer will typically run off, forcing the player to pursue it until it comes to a halt. A solution to this problem is to use poison arrows if available as the deer will die from the poison after a few seconds of running away. Fire arrows also work, however the player might want to save these for stronger foes. Finally, Bone arrows also give an advantage as fewer arrows are needed to kill the deer.
Explosives can be used to kill deer, but will turn them into chunks that cannot be harvested. Molotovs are very effective and make the deer unable to move and screech horribly.
Very occasionally, the player is able to get near a deer without it running off, having the chance to strike it with a melee weapon of choice, which will potentially kill it in a few hits if done quickly enough.
- Deer corpses can attract starving cannibals which will feed on them.
- The plane crash (regardless of where it spawns) will always create a deer spawn zone there as well, so the easiest specific area to find deer is the plane crash, as they can be hard to find and are uncommon animals compared to lizards and rabbits.
- If a deer is killed with a molotov, it loops the deer screech until it dies.
- Deer stand in place when being hit by a melee weapon, which makes them extremely easy to kill.
|v1.0||Deer & rabbit skin can no longer be placed on terrain as decorations
Fixed some held animal heads in wrong position on other players
Chair now requires deer skin instead of rabbit skin to construct
Deerskin can no longer be equipped as an armor piece (check below for replacement)
You can now carry upto 10 rabbit skins, and 10 deerskins
|v0.66||Deer now run away from player more after being attacked|
|v0.65||Improved skinned textures on rabbit, lizard, deer and crocodile
Larger animal heads (shark, crocodile and deer) have collision so the player cannot stand inside them. Increased health on deer
|v0.45||Deer should no longer run straight through walls and structures|
|v0.42||Fixed deer sometimes standing on edges of cliffs|
|v0.37||Audio – Improved deer audio when deers are set alight.|
|v0.36||Fixed arrows sometimes bouncing off deer and other animals|
|v0.29||Fixed thrown spear not always killing deer|
|v0.27||It is now possible to harvest heads off the following animals: Boar, Crocodile, Deer, Goose, Lizard, Rabbit, Raccoon, Seagull, Shark, Squirrel, Tortoise.|
|v0.27||(Balance) Deer can no longer be killed with 1 arrow|
|v0.24||Deer run away from player more consistently, and run faster|
|v0.21||(audio – multiplayer) Fixed inaudible deer startle, animal hit and die sound effects for clients, along with inaudible weapon Swoosh sound effect for client.|
|v0.20||Deer now have motion blur|
|v0.19||Deer will react more to being shot with arrows
Deer can be seen nibbling at bushes sometimes
|v0.18||Increased speed of deer to make chasing it down less viable|
|v0.17||(multiplayer) fixed bug where boars could appear as deers on client pcs|
|v0.16||Deer will now drink at lakes
Fixed issue where deer would run right through trees!
|v0.15b||Additional visual/performance optimizations to deer and boar ragdolls|
|v0.14||(audio)Startle, hit and die sounds added for deer, rabbits, raccoons and squirrels|
|v0.11||Deer now have more health and will attempt to flee if you hit them
Killing deer will now attract skinny mutants who may attempt to feed on the carcass Skin from deer can now be collected and worn Deer skin will keep players warm if worn, can mix/match lizard skin and deer skin New item added: Generic meat (can be sourced from deer or raccoons)
|v0.08b||Optimized deer model|
|v0.08||Deer added to the game
New animal added: Deer! Deer will turn towards approaching player, eat grass, run away from player and more
|Passive||Bat • Bird • Deer • Fish • Lizard • Oyster • Rabbit • Raccoon • Sea Turtle • Squirrel • Tortoise|
|Hostile||Boar • Crocodile • Shark|
|Decorative||Ants • Frog • Fly • Spider • Starfish|