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[[File:2014-05-30_00020.jpg|thumb|The crafting gear.|400px]][[File:2014-05-30_00021.jpg|thumb|The result of right-clicking the crafting gear.|400px]] |
[[File:2014-05-30_00020.jpg|thumb|The crafting gear.|400px]][[File:2014-05-30_00021.jpg|thumb|The result of right-clicking the crafting gear.|400px]] |
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− | '''Crafting''' is a gameplay feature |
+ | '''Crafting''' is a gameplay feature where new [[items]] can be created by combining [[crafting materials]]. To craft an item, place the item's necessary components in the middle of the [[inventory]] by right-clicking each item individually. When done with the right items, a gear will appear below the items in the inventory. Right-clicking this gear will create the desired item, which can be put into the inventory by right-clicking it again. |
To craft a [[Molotov]], place [[cloth]] and [[booze]] on the crafting mat in the center of the inventory. When the gear appears ''(It will appear instantly if done correctly),'' right-click it, and then right-click the Molotov that appears in place of the Cloth and Booze. |
To craft a [[Molotov]], place [[cloth]] and [[booze]] on the crafting mat in the center of the inventory. When the gear appears ''(It will appear instantly if done correctly),'' right-click it, and then right-click the Molotov that appears in place of the Cloth and Booze. |
Revision as of 18:39, 24 July 2017
Crafting is a gameplay feature where new items can be created by combining crafting materials. To craft an item, place the item's necessary components in the middle of the inventory by right-clicking each item individually. When done with the right items, a gear will appear below the items in the inventory. Right-clicking this gear will create the desired item, which can be put into the inventory by right-clicking it again.
To craft a Molotov, place cloth and booze on the crafting mat in the center of the inventory. When the gear appears (It will appear instantly if done correctly), right-click it, and then right-click the Molotov that appears in place of the Cloth and Booze.
Weapons
Stone Axe
The Stone Axe is a melee weapon that can be crafted by the player. Sticks can be found strewn across the forest floor or can be acquired from cutting down small trees. Rocks can be found strewn across the forest floor and the beach. Rope can be found in cannibal villages, caves, and boats.
Arrows
Ammunition for the bow, they can be lit on fire with your lighter. Feathers can be harvested from killed birds, be it in the forest or on the beach. Sticks are strewn on the forest floor and from lumbering small trees.
- 1 Stick + 5 Feathers = 5 Arrows
- 4 Twinberry + 5 Arrow = 5 Poison Arrow
- 5 Arrow + 1 Cloth + 1 Booze = 5 Fire Arrows
- 1 Stick + 5 Bones + 5 Feathers = Bone Arrows
Bow
Used to launch arrows, good for hunting. You can find sticks on the forest floor and from cutting down small trees, cloth can be found in suitcases, and rope can be found in villages, caves, and boats. Or, you can craft rope with seven cloth.
Club
A club is made with a stick and skull. You can make a skull by cooking a cannibal's head on a fire, or finding them scattered around in the caves and the Peninsula.
Upgraded Stick
May be painted and/or used as a weapon. Sticks are found strewn on the forest floor, and can be harvested from small trees. Cloth can be found in suitcases, on the beach and on cannibal "clotheslines."
- 1 Stick + 1 Cloth = 1 Upgraded Stick
Upgraded Rock
May be painted and/or used as a weapon, but cannot be used in place of a normal rock in crafting.
- 1 Rock + 1 Cloth = 1 Upgraded Rock
Weak Spear
Can be used as both a held weapon and a projectile.
- 2 Stick = 1 Weak Spear
Upgraded Spear
Can be used as both a held weapon and a projectile.
- 1 Weak Spear + 3 Bones + 2 Cloth = 1 Upgraded Spear
Incendiary Spear
Can be used as both a held weapon and a projectile.
- 1 Upgraded Spear + 1 Cloth + 1 Booze = 1 Incendiary Spear
Projectiles
These weapons need to be thrown in order to be effective.
Molotov Cocktail
Thrown at cannibals and similar to the bomb, it is surely a one hit kill and can kill multiple enemies with one throw. It will explode as soon as it comes in contact with the ground, although it will go through cannibals and structures. Both of the items required are found in suitcases and around the beach.
Bomb
Bombs are throwable explosive devices. The coins are found near the plane and in suitcases as well as inside the cannibal camps/caves, most easily found on the beach (you can dig them up using a stick on the ground as well as throwable rocks). The circuit board is not rare and found near the plane and inside boxes at the beach (re-spawns after a short period of time) and also found in caves, villages, and campsites. Booze is found in the plane as well as on the beach, suitcases, caves and villages.
- 1 Booze + 5 coins + 1 Circuit Board + 1 Watch = 1 Bomb
Head Bomb
Can be thrown and similar to the bomb (it must be heavier as it does not travel as far when thrown); it is a one hit kill and can kill multiple enemies if they are close.
Sticky Bomb
Like the name suggests, it sticks when it touches something after thrown. It can be used to cut down a small amount of trees, but is also more useful in killing groups of enemies.
- 1 Tree Sap + 1 Bomb = 1 Sticky Bomb
Other
Repair Tool
Allows the player to fix damaged structures.
2 Sticks + 1 Rock + 2 Cloth + 10 Tree Sap
Rabbit Fur Boots
Adds 20% protection from the cold as well as increasing stealth. Cannot be worn at the same time as snowshoes.
3 Rabbit Fur + 2 Rope = 1 Rabbit Fur Boots
Rope
Rope can either be found in some cannibal villages or crafted by combining strips of cloth.
Stealth Armor
An enhanced version of the standard lizard skin armor. It lowers your visible range to the cannibals, and it can be crafted using lizard skin and leaves. Leaves are incredibly common and obtained from any tree or bush.
- 1 Lizard Skin + 15 Leaves = 1 Stealth Armor
Bone Armor
Bone Armor offers twice the protection of lizard skin armor.
- 6 Bones + 3 Cloth = 1 Bone Armor
Snowshoes
- 5 Stick + 2 Rope = 1 Snowshoes. Cannot be worn at the same time as rabbit fur boots.
Herbal Medicine
Very useful when low on medicine and poorly equipped. It heals for the same amount as medicine found in suitcases, and can be crafted using Aloe and Marigold. These are most commonly found past the treeline, some distance from the beach. Up to five can be stored in the inventory.
- 1 Aloe + 1 Marigold = 1 Herbal Medicine
Herbal Medicine+
Heals your health to full, and can be crafted using Aloe Vera, Marigold and Coneflower. Up to five can be stored in the inventory.
- 1 Aloe + 1 Marigold + 1 Coneflower = 1 Herbal Medicine+
Energy Mix
Very useful when low on energy, and works as a natural alternative to soda. It restores the same amount of energy as soda, and can be crafted using Chicory and Coneflower. These are most commonly found among the trees. Up to five can be stored in the inventory.
- 1 Chicory + 1 Coneflower = 1 Energy Mix
Energy Mix+
Restores your energy to full, and can be crafted using Chicory, Coneflower and Aloe Vera. Up to five can be stored in the inventory.
- 1 Chicory + 1 Coneflower + 1 Aloe = 1 Energy Mix+
Water Skin
Used for transporting water with you.
- 1 Rope + 2 Deer Skin = 1 Water Skin
Berry Pouch
Allows you to gather berries to eat later or for crafting.
- 2 Rabbit Fur = 1 Berry Pouch
Stick Bag
Allows you to carry 20 sticks as opposed to 10.
- 2 Rope + 1 Rabbit Fur + 3 Cloth = 1 Stick Bag
Rock Bag
Allows you to carry 10 rocks as opposed to 5.
- 3 Rabbit Fur + 1 Cloth + 3 Rope = 1 Rock Bag
Blue Paint
Allows you to paint things blue.
- 2 Blueberries + 1 Tree Sap = 1 Blue Paint
Orange Paint
Will allow you to paint things orange.
- 2 Marigold + 1 Tree Sap = 1 Orange Paint
Quiver
Allows you to carry 20 more arrows.
- 3 Rabbit Fur + 1 Rope = 1 Quiver
Weapon Upgrades.
There are 4 types of upgrades that can be applied to many weapons to upgrade the speed or damage and also to add a fire effect to attacks. Each upgrade requires tree sap which can be obtained by chopping a tree with an axe or jabbing it with a spear. You can get teeth from killing a cannibal, feathers from birds, cloth from camps and suitcases and booze can be found along the beach. The booze upgrade needs testing; however, it is theorized that by adding broken glass to a weapon, it will increase raw attack damage, add 'cutting' damage or add a poison effect to attacks. A total of 30 upgrades can be applied to a single weapon (v0.15).
Speed Upgrade
1 Feather + 1 Tree Sap + Weapon = 1 speed upgrade
Damage Upgrade
1 Tooth + 1 Tree Sap + 1 Weapon = 1 damage upgrade, or
1 Booze + 1 Tree Sap + 1 Weapon = 1 damage upgrade
Fire Upgrade
1 Cloth + 1 Weapon = 1 fire upgrade
- Useful for fighting off multiple enemies at once. If a cannibal is caught on fire then they are as good as dead so long as they are not a spider (Virginia) or octopus mutant (Armsy)
- Especially useful for fighting off many starving cannibals as they will ignite from one hit each and eventually die from the fire.
Crafting Materials
A full list of all the available crafting materials that are in the game so far can be found here.