Cave 2 - Hanging Cave | |
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Caves 2 and 4 | |
Description | |
Official Names |
Hanging Cave |
Player Given Names |
Cave 2 |
Added in |
v0.01 |
Cave 2 has a climbing entrance inside the Main Cannibal Village. There is a second entrance to the north near a smaller Cannibal Village on the side of a lake. The first time the player loses health completely and loses consciousness, they will wake up in this cave tied by their feet to the ceiling, with their plane axe within arm's reach on the ground nearby.
See also Cave 4 - Baby Cave
Notable Items[]
Modern Axe
Compass
Map
Cassette Tape 4
Toy Head
Other Items[]
Booze |
Cloth Case |
Autopsy Report |
Hidden Stash Room[]
Circuit Board Dynamite |
Circuit Board Crate |
Autopsy Report |
Enemies[]
Pale Mutants
Pale Skinny Mutants
Entrances[]
Walking Entrance[]
Cave entrance is located near Lakeside Village
Climbing Entrance 1[]
Very unique cave entrance with decorative skulls pile
Cave 2 entrance located in Main Village
The corpses of passengers are located near the entrance to the cave.
Location of Cave 2 entrance
Climbing Entrance 2[]
Cave entrance is located near Center Village There are 5-6 ropes located right at the bottom of this cave entrance. Good for farming.
Guide[]
Cave 2 Update History[]
Version | Changes |
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v1.0 | Fixed holes, new lighting and polish pass in several rooms. Tried to make the hanging room more inviting.
New decorative props added to cannibal village climb entrance New cave climbdown area covers and fixes can stand on opening holes Added darkening in cave entrances to cover transition of player entering and loading |
v0.71 | Cave 2 lighting improvements |
v0.57 | Caves- fixed holes in Cave 2 |
v0.43 | Caves – Camping garbage added to cave 2 |
v0.42 | Caves – fixed 2 holes in cave 2 |
v0.41b | Updated navmesh in cave 2 to improve enemy pathfinding |
v0.41 | Fixed player being shot out of cave 2 exit if they had entered via rope entrance |
v0.39 | Fixed rope in cave 2 not correctly aligned causing hands to not visually attach |
v0.37 | Caves – Fixed timmy drawing 2 in cave 1 not being pickupable |
v0.33 | Caves – fixed short rope alignment in Cave 2 |
v0.32 | Removed broken rebreather from cave 2. Is now only findable in cave 5 |
v0.30 | Added condition to complete the explore cave 2 task from todo list (the task triggered after hanging scene) |
v0.29 | (Balance) Meds added to Cave 2 |
v0.28 | Caves- lighting fixes in cave 2
Moved second modern axe from dead tree to deeper inside cave 2. |
v0.26 | Cave 2 removed extra cave corpse in dead room
Cave 2 walls rexported with improved collision Cave 2 hole in corridor plugged up |
v0.20 | Cave 2 hidden stash room added |
v0.19 | Changed cave dead to always be in cave 2 location. |
v0.15 | New climbable area added to cave 2 |
v0.13 | Cave 2 crayon map drawing with shiny sticker stars on it added as a collectible item. (hint: try and find locations of stars)
Improved cave 2 entrance visuals |
v0.12 | (audio)New cave 2 waterfall sounds added
Cave 2 – added sky opening to big lake room letting some light in |
v0.11 | Major re-work of cave2 environment, more interesting rooms, better layout of rocks, new rock types and better flow through areas. Added small water falls |
v0.04 | Improved dead cave lighting and cave 2 lighting |
v0.01 | Cave 2 added to the game |