|Catapult ( Multi thrower )|
Also known as
|Can't turn far|
|Spoils meat when placed in it|
|Kills or injures enemies|
The Catapult is less of a trap and more of a mounted weapon because it can only be created through the defense section of the survival guide. It was added in update v0.36 under the name multi-thrower to The Forest.
Once built, the player can load the catapult with items. Using the
C key while item is equipped and then "mount" the catapult with the
E key to fling items at an enemy. It can be difficult to aim, but with practice can be very effective.
The catapult can be used as storage of items, not just as ammunition. Using
R, the player can go through a selection of items in their inventory. The catapult has been a multi storage building in the past. Due to patches consistently being released, this changes the type of items. Previously players were able to store old pots and animal heads for example, though now they no longer can. If items are stored and patches change, the items can safely be collected though they can not be re-stored in the catapult.
As of v1.0, the catapult can only store what is consider ammunition. It can no longer store animal heads and other useful items for storage. Rocks are the most common and easy to find items to use as ammunition. Explosives will explode after being launched. It is capable of launching up to three items at once. Here is a list of recommended ammunition for the catapult:
- Prior to v1.0, the catapult was able to store many of the games items, however this was removed for reasons not declared.
- The catapult has 3 names, it was originally called the rock thrower when it was released in v0.35. Shortly after in v0.36 it was replaced with a new model called the Multi Thrower.
- In the patch notes, the catapults names are Catapult, Multi Thrower, and Rock Thrower.
- It is possible to increase range and angle of the Catapult by using a using the Turtle Shell as a sled and quickly "mount" the Catapult with
|v1.0||Types of items that can be stored in the catapult has been limited to only ammunition
Fixed missing breaking apart effect when destroying catapult
Limited multi thrower to rocks, skulls, dynamite, molotovs and bombs
Item thrown as projectile with the catapult now use the correct pickup icon
Multi Thrower now uses grab icon instead of climb icon
|v0.73||Placing a ghost catapult now requires to have enough room behind for the player to use it
Fixed dynamite going off automatically when added to catapult
|v0.71||Fixed player movement getting locked if getting hit while holding the catapult|
|v0.68d||Fixed some issues with items not appearing correctly on weapon racks or holders or in the catapult|
|v0.62||Contents of catapult’s basket is now saved
Repairing catapult no longer clears out the content of its item holder
|v0.56||Fixed catapult not properly receiving damage hits|
|v0.53||Fixed rock thrower having no collision when built on a raft
Fixed rock thrower projectiles sometimes damaging player when released from thrower
|v0.46||Increased range of catapult|
|v0.39b||(multiplayer)Fixed explosives thrown via thrower sometimes kicking clients|
|v0.39||Changed multi-thrower holder icons to the generic add/take ones
Fixed player movement getting stuck when entering rock Thrower while crouched (Multiplayer) Fixed missing sound when reloading catapult as client
|v0.37||(Multiplayer) Fixed molotovs thrown from multi-thrower not breaking correctly for clients|
|v0.36||Catapults name changed from rock thrower to multi thrower and/or catapult
New building: Multi Thrower ! (replaces the rock thrower) Most right hand held items can now be added to the holder. Projectiles such as bombs produce their standard effect while other items act like rocks previously did Meat picked up from multi thrower is now always spoilt (audio)New audio added for multi-thrower Catapult can now be built on the raft without it sinking
|v0.35c||Blocked players from opening book whilst using catapult|
|v0.35||Rock Thrower/Catapult added to the game (Originally called the rock thrower on release)|
|Building: Fire • Shelter • Food and Water • Storage • Custom • Utility • Furniture • Small Traps • Advanced Traps • Boats • Effigies • Family|
|Information: To Do List • Stats • Nature Guide • Notes|