Bomb | |
---|---|
Bomb | |
Description | |
Also known as |
Explosives Simple Bomb |
Added in |
v0.01 |
Item type |
Explosive projectile |
Obtained through |
Crafting |
Equipable |
Yes |
Upgradable |
Yes |
Throwable |
Yes |
Storage |
Explosives Holder Catapult |
Item code |
29 |
Statistics | |
Damage ◼ |
65 |
Range |
Medium |
Max. Stack |
5 |
Crafting | |
Used to make |
Sticky Bomb Head Bomb Explosive Wire Trap |
The bomb, known as explosives are an explosive weapon that were added in update v0.01 to The Forest.
Gameplay[]
Thrown bombs will take 4 seconds to explode and slide on the ground, both which make it hard to hit faster targets. The sliding can be avoided by combining them with sap to craft sticky bombs.
Most of the time when animals, cannibals and mutants are killed by the explosion will be blown to bits, leaving no items behind.
Bombs can also be used to destroy:
- Walls inside the caves to open up passages.
- secret caches hidden over the whole peninsula surface to reveal old gun parts.
- trees to gather logs. (explosives, except for head bombs, can also be placed directly on trees)
- flora, cannibal effigies, laptops, crates, cardboard boxes and other small objects.
- buildings.
They can also be used to craft the stronger, but harder to use head bombs or set up as explosive wire traps.
Because bombs can easily get rid of unwanted AND wanted structures, they should be used with caution.
Crafting[]
= | + | + | + | + | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Bomb | Booze | Circuit Board |
Coins | Wrist Watch |
Electrical Tape |
= | + | |||
---|---|---|---|---|
Sticky Bomb |
Bomb | Sap |
= | + | |||
---|---|---|---|---|
Head Bomb |
Bomb | Head |
Building[]
= | + | + | ||||
---|---|---|---|---|---|---|
Explosive Wire Trap |
Stick | Cloth | Bomb |
Storage[]
Bomb can be stored in:
= | + | |||
---|---|---|---|---|
Explosives Holder |
Stick | Log |
= | + | + | ||||
---|---|---|---|---|---|---|
Catapult | Stick | Rope | Log |
Trivia[]
- In earlier versions of the game, bombs were the only way to kill armsys.
- In update v0.71, electrical tape was added to the game and was made a requirement of crafting bombs at the same time.
Gallery[]
Bombs as they appear in the crafting guide section in the survival guide
Update History[]
Version | Changes |
---|---|
v1.0 | Items that cannot be crafted due to being at max capacity in inventory now show up in recipe list with an icon showing it cannot be carried
Item thrown as projectile with the catapult now use the correct pickup icon Improved placement of distraction devices and bombs that are placed on trees |
v0.72 | Fixed bombs still visible briefly after exploding
Fixed placed distraction devices and bombs not falling to ground after tree is cut down |
v0.71 | Explosives now require electrical tape to be crafted
Fixed fish getting thrown very far when blown up with explosives |
v0.70 | Fixed bodies on fire not blowing up from explosives |
v0.67 | Explosive traps can now be triggered by projectile weapons |
v0.66 | It’s No longer possible to attach bombs to enemy gibs |
v0.63 | (Audio) Added placement sound when adding explosive to tree |
v0.62 | All animals now explode into chunks when hit by explosives |
v0.57 | (Multiplayer) Smoothed movement on several dynamic projectiles, fixes stuttering look when viewing other players throw molotovs/bombs
Fixed trees sometimes spinning around wildly when blown up with explosives |
v0.55 | Fixed sticky bombs not attaching to enemies or animals |
v0.50 | (Building) Explosive holder now allows the new interaction scheme, switch with which item to add with the “Rotate” button |
v0.49 | Fixed placing bombs on explodable caches not working |
v0.48 | Fixed bombs/dynamite/talky place on wall system interacting with invisible triggers, thus allowing to sometimes place the item mid air |
v0.43 | Fixed player getting thrown up in the air if standing on top of an explosive |
v0.42 | It is no longer possible to place items such as bomb when in range of an interacting trigger (such as save trigger from shelters) to avoid blowing yourself up when trying to save with C whilst also holding a bomb. |
v0.41b | (Multiplayer) Fixed bombs exploding over a foundation floor not distorting for client |
v0.40 | (Multiplayer) Fixed book tabs flashing when second player held bomb
(Balance) Lowered explosion range of crafted explosive to 12 (from 15), 500 point blank damage to buildings Lowered explosion range of head bomb to 14 (from 15), 600 point blank damage to buildings |
v0.39b | (multiplayer)Fixed explosives thrown via thrower sometimes kicking clients |
v0.39 | (Multiplayer) Fixed sticky bombs not working for clients
(Multiplayer) Cleared out metal tray black list ! Flare/Skull/Cloth/Bomb can now be shared with it |
v0.38 | Enemies will attempt to run away from thrown bombs more often |
v0.36 | New building: Multi Thrower ! (replaces the rock thrower) Most right hand held items can now be added to the holder. Projectiles such as bombs produce their standard effect while other items act like rocks previously did
Fixed player doing knockdown animation if hit with explosive while in water |
v0.35 | (Multiplayer) Fixed head bomb exploding when dropped from picking up in metal tray while full |
v0.33c | Fixed clients getting kicked when foundation with fire on top is destroyed by an explosive |
v0.33 | Mutants now become blackened and bloody when hit with explosives |
v0.31 | (Multiplayer) Fixed timed bomb exploding when dropped from metal tray when full |
v0.30 | (Multiplayer) New item: Metal Tin Tray ! Store up to 6 different items in any amount in it using the crafting mat then equip it to share almost everything (Cloth, Skull, Flare and explosives are currently blacklisted) |
v0.28 | It is now possible to blow tree stumps up by sticking explosive on it !
Improved look of molotov explosion and of timedbomb explosion Fixed plant bomb on tree not showing when equipping bomb while in another trigger |
v0.27 | (Multiplayer) Fixed issue where some of the smaller tree types were not cuttable with explosives
(Multiplayer) Fixed issue where client could not kill fish with explosives |
v0.26 | Fixed player getting infinite leaves when hitting explosive caches and improved shading on rock over explosive cache
Improved draw distance on thrown explosives and on built garden plants Weapon rack, explosive holder and metal door now bring up same item if available after putting down one |
v0.25 | (multiplayer) Fixed head bombs not synced between players
(balance) Stopped bombs and dynamite sliding as much after being thrown Fish are now killable with regular weapons and explosives (hitting them with axe is pretty fun but probably way overpowered currently) |
v0.24 | Fixed place bomb feature showing place talky icon
Improved foundation system to better work with explosive destruction and improve destruction performance |
v0.23 | Wood planks in caves can now be blown up with explosives
Fixed device placer (used by bomb & talky) showing icon too early and on colliders which nothing can be placed on Decreased bomb damage to distorted mutants |
v0.21 | Birds can now be killed with explosives
Larger radius on bomb explosions, and larger gib radius for mutants Bed, Log Holder, Rock Holder, Stick Holder, Weapon Rack and Explosive holder can now be jumped by cannibals and destroyed by mutants (Armsy, Virginia, Cow man) |
v0.20b | (multiplayer)Fixed error where thrown bombs would spam errors and lower framerate for host/client |
v0.18c | Fixed place Timed Bomb icon being active before finding a matching surface |
v0.18b | Fixed box rendering around explosives on low quality settings |
v0.18 | New explodable rock type added. Place explosives near by to destroy rock.
Timed Bombs can now be planted on trees/walls/traps like the walkman Fixed bug where explosives would explode apart some mutants into purple chunks Bombs now do more damage to enemies. (multiplayer) Added support for throwing flares, bombs and molotovs |
v0.15 | Spider lady a.i. improvements and additional animations added. Now has more attacks, can jump attack, can dodge players. Will react to explosions and can be killed with 2-3 bombs now. |
v0.14 | Fix for vanishing items in weapon/explosive rack when picking up items while already having the max amount
Fixed bug that would block an explosive holder slot when attempting to place a small rock/tennis ball on it Fixed bug where explosives wouldn’t affect distorted enemies Increased inventory bomb carry limit to 5 New buildable item: Trip wire explosive! Bombs will now also explode dead bodies all animals can be killed with explosives now |
v0.13 | Lowered throw force on bomb timed and added friction to rigidbody to reduce hockey puck feel
Added distance based camera shake when bombs explode! New buildable item: Explosives/molotov holder |
v0.11 | New item added : Wrist watch (can be found in luggage, or on some dead passengers) – use as crafting ingredient (such as on timed explosive)
Changed recipe for timed explosive to include watch |
v0.10 | Fixed overbright lights on mutant creepy’s fires and all bombs/held bombs and better balance on bomb explosion particles
Fixed issues with sticky bombs |
v0.08d | New upgrade recipe Sticky bomb: Bomb Timed + Tree sap |
v0.08b | New art for crafted timed bomb
Simplified bomb building to use any amount of coins |
v0.08 | New craftable item: Headbomb (head plus bomb) |
v0.05 | Fixed issues with taking bombs from inventory |
v0.01 | Bombs added to the game. |
Axes | Plane Axe • Crafted Axe • Rusty Axe • Modern Axe • Climbing Axe |
Melee | Katana • Machete • Tennis Racket • Club • Crafted Club • Chainsaw(Fuel) • Upgraded Stick • Upgraded Rock • Weak Spear • Upgraded Spear |
Ranged | Crafted Bow • Modern Bow • Weak Spear • Upgraded Spear • Flare Gun(Flare Gun Ammo) • Flintlock Pistol(Old Gun Ammo) • Slingshot(Throwable Rock) |
Projectiles | Molotov • Bomb • Head Bomb • Sticky Bomb • Dynamite • Arrow • Bone Arrow • Fire Arrow • Poison Arrow • Modern Arrow |
Miscellaneous | Stick • Rock • Bone • Turtle Shell • Arm • Leg • Head |