Blocking is a gameplay aspect that is used to prevent damage. To block, hold down the right mouse button while holding an axe, stick, or other acceptable item. Blocking will negate an amount of damage dependent on the weapon used. In earlier versions of the game, blocking protected against all forms of damage, such as burning, poisoning, and falling. Blocking no longer protects from the back or sides and also no longer negates all damage.
An extended blocking method is the perfect block. If an attack is blocked at the right time (short time before the attack hits), with just one press of the defend button, the enemy will be pushed away and is more vulnerable to incoming attacks for a few seconds (about x2 the damage; exact data of the multiplier needs further testing). This is most likely used to fight one or maybe two Cannibals at once since you don't block the entire time, just when the opponent hits. In a crowd battle you will be very vulnerable to attacks from multiple Cannibals.
(A perfect block does not work on Mutants in that form that they won't be pushed away!)
Blocking is not possible yet in VR.
Weapon Block
These tests were conducted by Farket using a Painted Mutant equipped with a Tennis Racket while caught in a Noose Trap on Hard Mode.
Key Notes:
- Without blocking, the damage was 63, which means the health was taken down to 37.
- Even though the Katana and Machete state they have no block, they are still worth blocking with as negate the damage from 63 to 10.
- Between 100 and 60 health, block appears to be the weakest. This also happens when health is between 10 and 0.
- Between 60 health and 10 health, block progressively becomes more effective.
- Pictures of the weapons/tools have been used in the table as the names make the table look like garbage due to inconsistent sizing of names.
Weapons Guide
Weapon | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Arm | 2 | 5 | 8.5 | 9.5 | 7.9 | / | |||||
Bone | 2 | 8 | 2 | 6.7 | 3 | / | |||||
Chainsaw | 11 | 10 | N/A | 8.1 | 0 | ||||||
Climbing Axe | 17 | 6.5 | 2.5 | 6.4 | 8 | ||||||
Club | 38 | 1 | 10 | 7.4 | 11 | / | |||||
Crafted Axe | 27 | 1 | 9 | 7.6 | 10.9 | ||||||
Crafted Club | 34 | 2 | 9 | 7.2 | 10 | ||||||
Crossbow | 82 | N/A | N/A | 0 | |||||||
Flare Gun | N/A | 0 | 0 | ||||||||
Flintlock Pistol | 75 | N/A | 0 | 0 | / | ||||||
Incendiary Spear | 29 | 8 | N/A | 10 | 10 | ||||||
Katana | 25 | 7 | 1 | 9.4 | 7 | ||||||
Leg | 2 | 6 | 4.5 | 8.8 | 2.9 | / | |||||
Machete | 21 | 7.5 | 1 | 6.1 | 7 | ||||||
Modern Axe | 34 | 5 | 9 | 8.5 | 7.9 | ||||||
Plane Axe | 21 | 5.5 | 2.5 | 7.8 | 8 | / | |||||
Repair Tool | 0 | 10 | 2.5 | 6.0 | 0 | ||||||
Rusty Axe | 29 | 4 | 10 | 8.4 | 9.9 | ||||||
Slingshot | 5 | N/A | N/A | / | 0 | ||||||
Stick | 8 | 7 | 5.5 | 9.2 | 5 | / | |||||
Tennis Racket | 8 | 5 | 5.5 | 9.1 | 4 | ||||||
Turtle Shell | 12 | 1 | 10 | 6.6 | 9.9 | / | |||||
Upgraded Spear | 29 | 8 | N/A | 10 | 10 | ||||||
Upgrade Spear - Thrown | 60 | N/A | N/A | / | 28 | ||||||
Upgraded Stick | 8 | 7 | 9 | 9.2 | 5 | ||||||
Upgraded Rock | 34 | 5 | N/A | 5.5 | 11.9 | ||||||
Weak Spear | 12 | 6.5 | N/A | 9.8 | 10 | ||||||
Weak Spear - Thrown | 60 | N/A | N/A | - | 28 |
Bows | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Modern Bow | N/A | 0 | 0 | 33 | 37 | 33 | 52 | ||||
Crafted Bow | N/A | N/A | 0 | 21 | 24 | 21 | 33 |
Gallery
Update history
Version | Changes |
---|---|
v0.72 | Fixed player held clubs using wrong block animation
Fixed upgraded rock showing a block value in the inventory tooltip |
v0.68 | Fixed a case of player able to attack indefinitely while blocking after doing a heavy attack |
v0.67 | Tennis racquet now uses single arm block animation |
v0.65 | Fixed block animation getting stuck while interacting with crane and other triggers |
v0.63 | Fixed player blocks also blocking hits from behind |
v0.57 | Fixed survival book sometimes not opening properly while blocking and fixed book sometimes opening at wrong screen position when cold |
v0.55 | Fixed player incorrectly blocking if block is pressed immediately after picking up a spear |
v0.41 | Fixed being unable to block while jumping |
v0.40 | Fixed weapon block sometimes getting stuck when using a gamepad |
v0.37 | Fixed animation issues when picking up small rocks/tennis balls while blocking
Fixed block animation not showing correctly for remote players in MP (Multiplayer) Fixed blocking animation cutting off for remote players |
v0.36 | Fixed player grabbing end of burning stick while blocking
Better single armed block pose on player Fixed anim glitch when transitioning into single arm block Fixed player block reaction animation sometimes not playing correctly |
v0.35 | (Audio) Added new sound effect for when player blocks
Fixed blocking animation breaking sitting on bench action |
v0.34 | Fixed entering cave sometimes breaking if player was blocking while entering
(Audio) Added hit from behind while blocking sfx |
v0.33 | Fixed lighter clipping through various weapons when blocking
Fixed turtle shell shield not correctly blocking attacks |
v0.26d | Fixed player sometimes losing armor even when blocking
Reduced overall block damage amount slightly |
v0.25 | (balance) Rebalanced all weapon speed/damage/block strength
(balance) Blocking with weapons no longer drains stamina (UI) Added weapon block strength display to inventory item tooltip |
v0.14 | New item added: Turtle shell! Can be taken from killed beach turtles. May be used in crafting structures or as a makeshift shield to block attacks! (or even as a weapon) |
v0.13 | Getting hit while blocking now drains more stamina
Block will fail now when hit if you have very low stamina |
v0.08b | Left hand does not play block animation if using non-stick weapon |
v0.02 | You can now block attacks with the red plane axe by holding down right mouse button |