|Bluebird, Cardinal, Crow, & Robin|
|Bluebird, Cardinal, Crow, Goose, Robin, Seagull|
|All around the peninsula. See Types section for more info.|
1 Small Meat
1 Seagull Head (Seagull only)
|Spawns normally mid-air.|
Birds refer to a variety of airborne, feathered animals found in nearly every location above ground in The Forest. They provide feathers, which are crucial for crafting arrows, and can be killed for small meat or, in case of the seagull, animal heads.
Birds can be seen flying around in nearly every place around the peninsula. As they fly, they can drop single feathers which are used in crafting, and they will also drop between 3 and 5 feathers if killed, which will then float up and away from the bird's body and have to be caught out of the air. Most commonly, birds will land on the ground, stay for a while, and then depart back into the sky. They will also land on various scenery objects, as rocks, and player made structures such as shelters or log sleds. When killing a bird that has landed on one of your structures especially on the top of the hunting shelter which they're attracted to, consider using the repair tool to kill them to avoid damaging your structure. Special rules apply for some types of birds, as seagulls can be seen only around the coasts and lakes, and crows seem to be attracted by corpses lying around. Birds have a tendency to land on mutant corpses especially right after the player kills a mutant, even when the player carries the corpse into a fire to rid of it and get bones. This occurrence can be used by the player to attract birds and obtain feathers, but this isn't advised because it requires a mutant to be killed, possibly attracting more mutants in the area and making them more aggressive. Be careful when you try to hit birds on a flaming corpse on a fire as you can also hit the fire, damaging it and even destroying it so use the repair tool to avoid this.
When approached, there is a rather high chance a bird will be spooked and immediately fly away. When fast enough, the player can still catch up on a departing bird and strike it. The most effective way to hunt and kill birds is to do a downward attack which is executed by looking down and attacking with a melee weapon while they're on the ground, similar to opening locked suitcases. The katana works best for this as it has a very fast swing speed. It is possible to hit and kill birds while they're flying mid-air, so the slingshot is recommended for this as it can propel small rocks faster and more accurately rather than throwing small rocks with your bare hands. All birds can be killed with a single hit from any weapon, arrow, throwable rock, or slingshot.
When killed, birds provide the following:
There are some variations of birds on the peninsula, all of them featuring a unique appearance and some providing special items or showing slightly different behaviour from the rest. Below is list of all currently present animals classifiable as birds.
|Pretty much all around the peninsula.||A blue bird, showing no special behaviour.|
|Pretty much all around the peninsula.||A red bird, showing no special behaviour.|
|Close to lakes, particularly the goose lake.||The only bird landing on water. Name giver of the goose lake southwest of the sinkhole.|
|Appears more frequently in wooded areas. Typically seen around corpses.||Because of its tendency to spawn near to corpses, the crow can be spotted freuqently when in proximity of a cannibal village.|
|Pretty much all around the peninsula.||A brown bird, showing no special behaviour. Sometimes referred to as the "songbird" amongst players.|
|On the shores or near lakes.||Listed as "Glaucous Winged Gull" in the nature guide. Yields a seagull head if killed and butchered.|
- There is an idle animation featuring the player raising his hand to have a bird land on it. It flaps its wings several times before venturing back into the sky. Birds seen this way seem not to be killable, as they serve as decoration.
- Birds can be killed by the repair tool, even though it is not considered a weapon.
- If the player is around a group of birds, and wields a lighter and an axe, a bird will come and appear to be floating because both hands are occupied and the left arm does not show up[confirmation needed].
- Similarly, there is a bug where a bird will continuously land and fly away without relent.
- Currently, the AI of the birds will cause many to keep landing in the same spot over and over, which allows for easy feather collecting.
- Birds have been known to land on fires and torches, and well as flaming effigies.
- Birds can quite regularly be seen landing in thin air.
- Sometimes, when spooked on a gradient, a bird will fly into the ground.
- Birds can commonly be seen flying through solid structures, e.g. rocks, trees, or player-built objects.
- Another quite frequent bug involves a bird getting stuck in a loop in its flying animation, turning in small circles in the sky.
- A somewhat common glitch involves geese occasionally swimming in random places inland, and very rarely in the caves.
|v1.0||Fixed some held animal heads in wrong position on other players|
|v0.73||Fixed birds sometimes landing on perch targets that have already been destroyed|
|v0.70||(multiplayer) Fixed birds disappearing if shot with a flare gun as client
Fixed birds sitting on structures not flying away when structure is damaged or destroyed
(Hard Survival)Reduced amount of turtles and birds in hard survival mode
Lowered amount of bird landing spots on birdhouse
|v0.67||Fixed bone arrow feathers missing alpha channel and some birds missing alpha channels|
|v0.65||Fixed bird landing on hand misaligned while holding the flintlock or flaregun|
|v0.63||New building: Bird house! Once built will attract birds, who will likely drop feathers|
|v0.62||(Multiplayer) Arrows in birds and animals should now be visible and retrievable by both players
Fixed birds sometimes flying underneath the ground
Fixed birds not being set on fire when shot with flare gun
|v0.58||(Multiplayer) Fixed clients sometimes not seeing many birds compared to host
Fixed wrong attack animation sometimes playing when attacking with a bird on player hand
|v0.55||(Multiplayer) Fixed birds sometimes not playing flying animation for clients|
|v0.54||Birds can now land on the cannibal art scattered around the world
(Multiplayer) Birds are now synced properly in multiplayer games
|v0.53||Fixed player not grabbing log sled correctly if a bird is landing on his finger at the same time|
|v0.42||Fixed birds sometimes flying in small circles(Multiplayer) Fixed bird on hand not appearing on other players
Fixed bird on hand not motion blurring correctly
|v0.36||Feathers are now detached from bird ragdolls thus remaining active even after small meat has been picked up
Improved skinning on small bird wings
|v0.35||Now Seagulls give Small Generic Meat when harvested.
(Multiplayer) Fixed birds flying into fires for client
Fixed bird landing on hand breaking the lighting campfire sequence
New item: Small generic meat ! Can be cooked on fires. Dropped from Squirrels and most birds. Yields lower fullness, health and energy when eaten than other meats
(Audio) Improved and balanced bird chirps sound effects
|v0.34||Blocked bird from landing on player hand while survival book is open
Birds will attempt to avoid flying through trees and structures now
|v0.31b||Dead birds no longer provide meat|
|v0.31||Birds and squirrels now yield 1 meat
Birds no longer land on bodies that have been dropped on a fire
New bird types added to world
|v0.30||Temp crow art replaced with new crow bird model|
|v0.29||Birds can now land on and peck at dead bodies
New art added: Reworked bird texture (bird land on finger)
Crow bird type added to game (placeholder art)
|v0.27||Seagull head can be harvested.
(Audio) improved small birds flying sound
(Audio) Mixing on: small bird on hand
|v0.25||Fixed birds perching on other birds
Lowered chance of birds clumping onto perch targets on built items
|v0.24||(Audio) Seagulls make individual sounds.
Reduced maximum amount of feathers you can get from hitting dead birds with rocks
|v0.21||(audio) Sound effects for bird landing on finger added
Birds can now be killed with explosives
|v0.20||(Audio) Seagull audio improved.
Fixed bird landing on hand if lighter was out
|v0.16||Dead birds now have a chance of spawning feathers when hit|
|v0.13||Birds are no longer active while inside a cave
Slightly larger hit colliders on birds and stick weapon, makes it easier to kill grounded birds with a stick
|v0.08d||Fixed fire on effigies not burning birds or player
Fixed feathers being hit away by weapon when killing birds making it hard to collect them
|v0.08||Improved bird reactions to player, should fly away when you approach|
|v0.06b||Fixed birds getting faster and faster over time|
|v0.06||Fixed lizards & birds vanishing when close to edge of screen|
|v0.05||Fixed lizards & birds vanishing when close to edge of screen
Birds now spawn feathers when killed
|v0.04||Fixed bug where bird landing on hand would sometimes stop axe from working|
|v0.03||Birds will now land on window ledge of your built log cabin|
|v0.02||Birds can be killed with fire
Fixed birds landing in sky, improved bird a.i. and performance
|v0.01||Most Birds added to the game|
|Passive||Bat • Bird • Deer • Fish • Lizard • Oyster • Rabbit • Raccoon • Sea Turtle • Squirrel • Tortoise|
|Hostile||Boar • Crocodile • Shark|
|Decorative||Ants • Frog • Fly • Spider • Starfish|