The Forest Admin Commands Information
Auf der Ps4 muss eine USB Tastatur vorhanden sein um die Folgenden Befehle einzugeben:
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Konsolenbefehle erlauben das Verändern, Entfernen oder Hinzufügen verschiedener Dinge im Spiel ohne Mods zu verwenden. Diese werden auch Cheats genannt.
Befehle für den Spielmodus[]
Um diese Befehle zu benutzen, muss die Entwicklerkonsole nicht aktiviert sein. Um sie zu verwenden werden sie im Hauptmenü über die Tastatur eingegeben. Um sie zu beenden werden sie nochmals im Hauptmenü eingegeben.
ironforest
- Gebäude sind unzerstörbar.rawmeatmode
- Fügt den permanenten Tod hinzu. Falls der Spieler stirbt, wird der Spielstand gelöscht.regrowmode
- 10% der gefällten Bäume wachsen nach, während der Spieler schläft, vorausgesetzt, der Baumstumpf befindet sich noch im Spiel.veganmode
- Gegner spawnen nur in Höhlen.vegetarianmode
- Gegner spawnen nur nachts.woodpaste
- Entfernt alle Löcher, die von der Lochsäge und vom Kran verursacht wurden.meatmode
- Deaktiviert alle aktivierten Befehle.
Konsolenbefehle[]

WARNUNG! Diese Befehle haben großen Einfluss auf das Spielgeschehen, sie können unter anderem den Spielstand löschen oder Achivements zurücksetzen.
Es gehen nicht mehr alle Befehle auf Multiplayer Server stand 14.04.2022
Um die Konsolenbefehle zu benutzen muss folgendes getan werden:
- Der Befehl
developermodeon
muss im Hauptmenü eingegeben werden, um die Entwicklerkonsole zu aktivieren. Es gibt keine Bestätigung über die Erfolgreiche Aktivierung der Konsole. Es besteht die Möglichkeit, überF1
oderF2
die Funktionsfähigkeit zu überprüfen. - Ein Spielstand muss geladen werden.
- Mit der Taste
F1
wird die Konsole (de)aktiviert. - Mit der Taste
F2
oder~
kann zwischen der Anzeige von Spielparametern und dem Spiele-Log hin- und hergeschalten werden. - Mit der Taste
F3
wird eine Anzeige für die Stärke, Athletik, Kalorien, und das Gewicht (de)aktiviert. - In der Konsole kann der Cursor mit den Pfeiltasten kontrolliert werden.
Häufig benutzte Befehle[]
Dies sind häufig benutzte Befehle. Sie finden sich auch in den nachfolgenden Absätzen:
Befehl | Beschreibung |
---|---|
godmode on godmode off |
Der Spieler ist unsterblich, nimmt keinen Schaden, bekommt keinen Hunger usw. |
buildhack on buildhack off |
Erlaubt das gleiche Bauen wie im Creative Mode. |
cancelallghosts |
ENTFERNT jeden Bauplan der platziert ist. |
buildallghosts |
BAUT jeden Bauplan der platziert ist. |
addallitems |
Fügt alle Gegenstände (außer Storyitems) zum Spielerinventar hinzu. Bei der zweiten Verwendung werden auch die Taschen (z.B. Stockbeutel usw.) gefüllt. |
addallstoryitems |
Fügt alle Storyitems zum Spielerinventar hinzu (zum Beispiel die Schlüsselkarte). |
itemhack on itemhack off |
Alle Items, die der Spieler im Inventar hat, werden nicht verbraucht. |
survival on survival off |
Der Spieler muss weder essen noch trinken etc. |
save |
Das Spiel wird gespeichert. |
speedyrun on speedyrun off |
Der Spieler rennt sehr schnell. Durch viel Zeit in der Luft kann es vorkommen, dass der Spieler Schaden nimmt. |
invisible on invisible off |
Die Effekte des Wassers (Schwimmen, Tauchen, Waschen etc.) werden deaktiviert. Regen wäscht trotzdem noch Blut usw. ab. |
killallenemies |
Tötet alle Mutanten und Gruselige Mutanten im Spiel; diese respawnen allerdings. |
enemies on enemies off |
Schaltet Gegner an oder aus.f |
additem 77 |
Ein lebendiger Hase erscheint in der Hand des Spielers. Er kann in einem Hasenkäfig platziert werden. |
terrainrender on terrainrender off |
Schaltet die Sichtbarkeit des Bodens um. |
lightingtimeofdayoverride noon |
Setzt die Tageszeit permanent auf Mittag. |
forcerain heavy |
Setzt das Wetter auf Regen; kann sinnvoll für das Auffüllen von Wassersammlern sein. |
forcerain sunny |
Setzt das Wetter auf sonnig. |
cutdowntrees <Anzahl> |
Fällt die entsprechende Anzahl an Bäumen. |
cutdowntrees <Prozent> |
Fällt die entsprechende Quote von Bäumen auf der Map. |
cutgrass <Radius> |
Entfernt das Gras im jeweiligen Radius um den Spieler. |
Anzeigen[]
Diese Befehle zeigen nützliche Informationen über den Spielstand an:
Befehl | Beschreibung |
---|---|
help |
Listet alle Konsolenbefehle auf. |
clear |
Leert die Konsole. |
showgamestats |
Zeigt Statistiken des Spielstandes an. |
toggleplaystats |
Zeigt die Werte des Spielers an (gleicher Effekt wie F3 ).
|
achievementloglevel none achievementloglevel log achievementloglevel error achievementloglevel all |
none - Zeigt keine Informationen zu Errungenschaften im Chat (Standardeinstellung);log - Zeigt den Errungenschaftsfortschritt, aber keine Fehler an;error - Zeigt nur Fehler, keinen Fortschritt;all - Zeigt Fehler und Fortschritt an.
|
pmactivestatelabels on pmactivestatelabels off |
Zeigt das derzeitige Verhalten aller NPCs. |
Schwierigkeit[]
Diese Befehle verändern die Schwierigkeit und den Spielmodus.
Befehl | Beschreibung |
---|---|
setdifficultymode peaceful |
Setzt die Schwierigkeit auf friedlich. |
setdifficultymode normal |
Setzt die Schwierigkeit auf normal. |
setdifficultymode hard |
Setzt die Schwierigkeit auf hart. |
setdifficultymode hardsurvival |
Setzt die Schwierigkeit auf hartes Überleben. |
setgamemode standard |
Setzt den Spielmodus auf standard. |
setgamemode creative |
Setzt den Spielmodus auf kreativ. |
setgamemode mod |
Setzt den Spielmodus auf mod. |
Umgebung[]
Diese Befehle verändern die Spielumgebung.
Befehl | Beschreibung |
---|---|
terrainrender on terrainrender off |
Schaltet die Sichtbarkeit des Bodens um. |
advanceday |
Schaltet einen Tag weiter. |
plantallgardens |
Alle Gärten werden bepflanzt; zeigt zudem die Anzahl an Gärten an. |
growalldirtpiles |
Erhöht die Wachtumsstufe in allen Gärten. |
setcurrentday <Zahl> |
Setzt den Tag auf die gewünschte Zahl. |
timescale <Zahl> |
Ändert die Geschwindigkeit des Spiels; Werte über 20 können zu Problemen führen! |
gametimescale <Zahl> |
Ändert ebenfalls die Spielgeschwindigkeit, ist aber sicherer als timescale .
|
cutdowntrees <Anzahl> |
Fällt die entsprechende Anzahl an Bäumen. |
cutdowntrees <Prozent> |
Fällt die entsprechende Quote von Bäumen auf der Map. |
cutgrass <Radius> |
Entfernt das Gras im jeweiligen Radius um den Spieler. |
lightingtimeofdayoverride sunset |
Friert die Tageszeit auf Sonnenaufgang ein. |
lightingtimeofdayoverride morning |
Friert die Tageszeit auf Morgen ein. |
lightingtimeofdayoverride noon |
Friert die Tageszeit auf Mittag ein. |
lightingtimeofdayoverride night |
Friert die Tageszeit auf Nacht ein. |
lightingtimeofdayoverride off |
Gibt die Tageszeit wieder frei. |
checkday |
Zeigt die Tageszeit an. |
forcerain sunny |
Setzt das Wetter auf sonnig. |
forcerain cloud |
Setzt das Wetter auf bewölkt. |
forcerain light |
Setzt das Wetter auf leichten Regen. |
forcerain medium |
Setzt das Wetter auf mittleren Regen. |
forcerain heavy |
Setzt das Wetter auf starken Regen. |
Spieler[]
Diese Befehle verändern verschiedene Attribute des Spielers.
Befehl | Beschreibung |
---|---|
save |
Speichert das Spiel. |
itemhack on itemhack off |
Alle Items, die der Spieler im Inventar hat, werden nicht verbraucht. |
energyhack on energyhack off |
Energie und Ausdauer werden nicht verbraucht. |
godmode on godmode off |
Der Spieler ist unsterblich und verbraucht keine Attribute (Hunger, Ausdauer etc.). |
survival on survival off |
Der Spieler muss weder essen noch trinken etc. |
killlocalplayer |
Tötet den Spieler. Im Modus Mehrspieler kann er wiederbelebt werden. |
killmefast |
Tötet den Spieler permanent. Das Spiel muss neu geladen werden. |
revivelocalplayer |
Der Spieler wird wiederbelebt (funktioniert nur im Mehrspielermodus). |
fakehitplayer |
Der Spieler wird geschlagen und eingefroren. |
speedyrun on speedyrun off |
Der Spieler rennt sehr schnell. Durch viel Zeit in der Luft kann es vorkommen, dass der Spieler Schaden nimmt. |
invisible on invisible off |
Die Effekte des Wassers (Schwimmen, Tauchen, Waschen etc.) werden deaktiviert. Regen wäscht trotzdem noch Blut usw. ab. |
setvariationextra None |
Entfernt die Jacke, die der Spieler trägt (nur Mehrspieler). |
setvariationextra Jacket |
Fügt dem Spieler eine Jacke hinzu, falls er keine trägt (nur Mehrspieler). |
decaynextmeat |
Ändert den Status eines Stückes Fleisch. |
poison |
Hat den gleichen Effekt wie ein Treffer mit einem Giftpfeil; infiziert den Spieler zusätzlich. |
hitlocalplayer <Zahl> |
Der Spieler bekommt den jeweiligen Wert Schaden. |
setstat Health <Wert> |
Setzt die Gesundheit auf den neuen Wert (0-100). |
setstat Stamina <Wert> |
Setzt die Ausdauer auf den neuen Wert (0-100). |
setstat Energy <Wert> |
Setzt die Energie auf den neuen Wert (0-100). |
setstat Fullness <Wert> |
Setzt die Völle auf den neuen Wert (0-100). |
setstat BatteryCharge <Wert> |
Setzt die Batterieladung der Taschenlampe auf den neuen Wert (0-100). |
stewcomboverbose on stewcomboverbose off |
Zeigt an, wenn ein Eintopf konsumiert wurde. |
Tiere[]
Diese Befehle verändern Dinge im Zusammenhang mit Tieren
Befehl | Beschreibung |
---|---|
killallanimals |
Tötet alle Tiere im Spiel; diese respawnen jedoch. |
killclosestanimal |
Tötet das Tier, das dem Spieler am nächsten ist. |
animals on animals off |
Schaltet das Spawnen von Tieren an oder aus. |
birds on birds off |
Schaltet Vögel an oder aus. |
spawnanimalquiet |
Spawnt ein Tier in einer nahen Tierfalle. |
spawnanimal rabbit |
Spawnt einen Hasen. |
spawnanimal lizard |
Spawnt eine Eidechse. |
spawnanimal deer |
Spawnt ein Reh. |
spawnanimal turtle |
Spawnt eine Schildkröte. |
spawnanimal tortoise |
Spawnt eine Meeresschildkröte. |
spawnanimal raccoon |
Spawnt einen Waschbären |
spawnanimal squirrel |
Spawnt ein Eichhörnchen. |
spawnanimal boar |
Spawnt ein Wildschwein. |
spawnanimal crocodile |
Spawnt ein Krokodil. |
Gegner[]
Diese Befehle betreffen Gegner, also Mutanten und Gruselige Mutanten.
Befehl | Beschreibung |
---|---|
veganmode on veganmode off |
Gegner spawnen nur in Höhlen. |
resetallenemies |
Tötet alle Gegner und setzt die KI zurück. |
enemies on enemies off |
Schaltet Gegner an oder aus. |
knockdownclosestenemy |
Schlägt den nähesten Mutanten um; funktioniert nicht immer bei Gruseligen Mutanten. |
killclosestenemy |
Tötet den nähesten Gegner. |
killallenemies |
Tötet alle Gegner im Spiel; diese respawnen jedoch. |
killendboss |
Tötet den Endgegner. |
astar on astar off |
Schaltet den Wegfindemechanismus für Gegner aus. |
spawnregularfamily |
Spawnt 3-6 normale Mutanten. |
spawnpaintedfamily |
Spawnt 3-6 geschminkte Mutanten. |
spawnskinnedfamily |
Spawnt 3-6 maskierte Mutanten. |
spawnskinnyfamily |
Spawnt 2-3 dürre Mutanten. |
spawnmutant male_skinny |
Male Skinny Cannibal |
spawnmutant female_skinny |
Female Skinny Cannibal |
spawnmutant skinny_pale |
Skinny Pale Cannibal |
spawnmutant male |
Male Regular Cannibal |
spawnmutant female |
Female Regular Cannibal |
spawnmutant fireman |
Fire Thrower Cannibal |
spawnmutant pale |
Pale Cannibal |
spawnmutant armsy |
Armsy |
spawnmutant vags |
Virginia |
spawnmutant baby |
Mutant Baby |
spawnmutant fat |
Cowman |
Gegenstände[]
Diese Befehle beschäftigen sich mit Gegenständen.
Befehl | Beschreibung |
---|---|
addallitems |
Fügt alle Items (außer Storyitems) zum Spielerinventar hinzu. Bei der zweiten Benutzung werden auch die Beutel gefüllt. |
addallstoryitems |
Fügt dem Spielerinventar alle Storyitems (z.B. die Schlüsselkarte) hinzu. |
spawnallpickups |
Füllt alle angebrochenen Stacks von Verbrauchsitems im Spielerinventar wieder auf. |
Nachfolgend werden alle bekannten Item-Codes aufgelistet. Hier ein paar Beispiele für die Verwendung:
additem 142
- Fügt einen Topf zum Inventar hinzu.
spawnitem 230
- Die Flintlock Pistole erscheint vor dem Spieler auf dem Boden.
removeitem 279
- Der Moderne Bogen wird aus dem Inventar entfernt (wenn mehrere Items mit dem betreffenden Code im Inventar sind werden alle entfernt).
- Anmerkung 1: Es können nur die normalen Pfeile über Befehle hinzugefügt werden.
- Anmerkung 2: Manchmal funktionieren diese Befehle nicht zu 100%. Vor allem mit den Spawn-Befehlen kann es Probleme geben.
Name | Add Item | Spawn Item | Remove Item | Type |
---|---|---|---|---|
![]() |
additem 29 |
spawnitem 29 |
removeitem 29 |
Weapon |
Ν/A | additem 30 |
spawnitem 30 |
removeitem 30 |
Ν/A |
![]() |
additem 31 |
spawnitem 31 |
removeitem 31 |
Material |
Ν/A | additem 32 |
spawnitem 32 |
removeitem 32 |
Ν/A |
![]() |
additem 33 |
spawnitem 33 |
removeitem 33 |
Material |
![]() |
additem 34 |
spawnitem 34 |
removeitem 34 |
Material |
![]() |
additem 35 |
spawnitem 35 |
removeitem 35 |
Consumable |
![]() |
additem 36 |
spawnitem 36 |
removeitem 36 |
Tool |
![]() |
additem 37 |
spawnitem 37 |
removeitem 37 |
Material |
![]() |
additem 38 |
spawnitem 38 |
removeitem 38 |
Material |
Ν/A | additem 39 |
spawnitem 39 |
removeitem 39 |
Ν/A |
Ν/A | additem 40 |
spawnitem 40 |
removeitem 40 |
Ν/A |
![]() |
additem 41 |
spawnitem 41 |
removeitem 41 |
Material |
![]() |
additem 42 |
spawnitem 42 |
removeitem 42 |
Material |
![]() |
additem 43 |
spawnitem 43 |
removeitem 43 |
Tool |
![]() |
additem 44 |
spawnitem 44 |
removeitem 44 |
Weapon |
Ν/A | additem 45 |
spawnitem 45 |
removeitem 45 |
Ν/A |
![]() |
additem 46 |
spawnitem 46 |
removeitem 46 |
Material |
![]() |
additem 47 |
spawnitem 47 |
removeitem 47 |
Material |
![]() |
additem 48 |
spawnitem 48 |
removeitem 48 |
Tool |
![]() |
additem 49 |
spawnitem 49 |
removeitem 49 |
Consumable |
Ν/A | additem 50 |
spawnitem 50 |
removeitem 50 |
Ν/A |
![]() |
additem 51 |
spawnitem 51 |
removeitem 51 |
Tool |
Ν/A | additem 52 |
spawnitem 52 |
removeitem 52 |
Ν/A |
![]() |
additem 53 |
spawnitem 53 |
removeitem 53 |
Material |
![]() |
additem 54 |
spawnitem 54 |
removeitem 54 |
Material |
![]() |
additem 56 |
spawnitem 56 |
removeitem 56 |
Weapon |
![]() |
additem 57 |
spawnitem 57 |
removeitem 57 |
Material |
Ν/A | additem 58 |
spawnitem 58 |
removeitem 58 |
Ν/A |
Ν/A | additem 59 |
spawnitem 59 |
removeitem 59 |
Ν/A |
![]() |
additem 60 |
spawnitem 60 |
removeitem 60 |
Material |
![]() |
additem 61 |
spawnitem 61 |
removeitem 61 |
Tool |
Ν/A | additem 62 |
spawnitem 62 |
removeitem 62 |
Ν/A |
![]() |
additem 63 |
spawnitem 63 |
removeitem 63 |
Tool |
Ν/A | additem 64 |
spawnitem 64 |
removeitem 64 |
Ν/A |
Ν/A | additem 65 |
spawnitem 65 |
removeitem 65 |
Ν/A |
Ν/A | additem 66 |
spawnitem 66 |
removeitem 66 |
Ν/A |
![]() |
additem 67 |
spawnitem 67 |
removeitem 67 |
Consumable |
![]() |
additem 68 |
spawnitem 68 |
removeitem 68 |
Consumable |
![]() |
additem 69 |
spawnitem 69 |
removeitem 69 |
Tool |
Ν/A | additem 70 |
spawnitem 70 |
removeitem 70 |
Ν/A |
![]() |
additem 71 |
spawnitem 71 |
removeitem 71 |
Weapon |
Ν/A | additem 72 |
spawnitem 72 |
removeitem 72 |
Ν/A |
Ν/A | additem 73 |
spawnitem 73 |
removeitem 73 |
Ν/A |
![]() |
additem 74 |
spawnitem 74 |
removeitem 74 |
Tool |
![]() |
additem 75 |
spawnitem 75 |
removeitem 75 |
Weapon |
![]() |
additem 76 |
spawnitem 76 |
removeitem 76 |
Consumable |
![]() |
additem 77 |
spawnitem 77 |
removeitem 77 |
Non storage |
![]() |
additem 78 |
spawnitem 78 |
removeitem 78 |
Non storage |
![]() |
additem 79 |
spawnitem 79 |
removeitem 79 |
Weapon |
![]() |
additem 80 |
spawnitem 80 |
removeitem 80 |
Weapon |
![]() |
additem 81 |
spawnitem 81 |
removeitem 81 |
Weapon |
![]() |
additem 82 |
spawnitem 82 |
removeitem 82 |
Weapon |
![]() |
additem 83 |
spawnitem 83 |
removeitem 83 |
Weapon |
Ν/A | additem 84 |
spawnitem 84 |
removeitem 84 |
Ν/A |
Ν/A | additem 85 |
spawnitem 85 |
removeitem 85 |
Ν/A |
![]() |
additem 86 |
spawnitem 86 |
removeitem 86 |
Weapon |
![]() |
additem 87 |
spawnitem 87 |
removeitem 87 |
Weapon |
![]() |
additem 88 |
spawnitem 88 |
removeitem 88 |
Weapon |
![]() |
additem 89 |
spawnitem 89 |
removeitem 89 |
Consumable |
![]() |
additem 90 |
spawnitem 90 |
removeitem 90 |
Consumable |
![]() |
additem 91 |
spawnitem 91 |
removeitem 91 |
Material |
![]() |
additem 92 |
spawnitem 92 |
removeitem 92 |
Consumable |
Ν/A | additem 93 |
spawnitem 93 |
removeitem 93 |
Ν/A |
![]() |
additem 94 |
spawnitem 94 |
removeitem 94 |
Material |
![]() |
additem 95 |
spawnitem 95 |
removeitem 95 |
Weapon |
![]() |
additem 96 |
spawnitem 96 |
removeitem 96 |
Weapon |
![]() |
additem 97 |
spawnitem 97 |
removeitem 97 |
Consumable |
![]() |
additem 98 |
spawnitem 98 |
removeitem 98 |
Consumable |
![]() |
additem 99 |
spawnitem 99 |
removeitem 99 |
Consumable |
![]() |
additem 100 |
spawnitem 100 |
removeitem 100 |
Consumable |
![]() |
additem 101 |
spawnitem 101 |
removeitem 101 |
Weapon |
Ν/A | additem 102 |
spawnitem 102 |
removeitem 102 |
Ν/A |
![]() |
additem 103 |
spawnitem 103 |
removeitem 103 |
Unique |
![]() |
additem 104 |
spawnitem 104 |
removeitem 104 |
Material |
![]() |
additem 105 |
spawnitem 105 |
removeitem 105 |
Weapon |
![]() |
additem 106 |
spawnitem 106 |
removeitem 106 |
Weapon |
![]() |
additem 107 |
spawnitem 107 |
removeitem 107 |
Weapon |
![]() |
additem 108 |
spawnitem 108 |
removeitem 108 |
Weapon |
![]() |
additem 109 |
spawnitem 109 |
removeitem 109 |
Consumable |
![]() |
additem 110 |
spawnitem 110 |
removeitem 110 |
Unique |
Ν/A | additem 111 |
spawnitem 111 |
removeitem 111 |
Ν/A |
![]() |
additem 112 |
spawnitem 112 |
removeitem 112 |
Consumable |
![]() |
additem 113 |
spawnitem 113 |
removeitem 113 |
Consumable |
![]() |
additem 114 |
spawnitem 114 |
removeitem 114 |
Consumable |
![]() |
additem 115 |
spawnitem 115 |
removeitem 115 |
Consumable |
![]() |
additem 116 |
spawnitem 116 |
removeitem 116 |
Consumable |
![]() |
additem 117 |
spawnitem 117 |
removeitem 117 |
Tool |
![]() |
additem 118 |
spawnitem 118 |
removeitem 118 |
Tool |
![]() |
additem 119 |
spawnitem 119 |
removeitem 119 |
Tool |
![]() |
additem 120 |
spawnitem 120 |
removeitem 120 |
Tool |
Ν/A | additem 121 |
spawnitem 121 |
removeitem 121 |
Ν/A |
![]() |
additem 122 |
spawnitem 122 |
removeitem 122 |
Tool |
Datei:IconLargeGenericMeat.png Generic Meat | additem 123 |
spawnitem 123 |
removeitem 123 |
Consumable |
Ν/A | additem 124 |
spawnitem 124 |
removeitem 124 |
Ν/A |
Ν/A | additem 125 |
spawnitem 125 |
removeitem 125 |
Ν/A |
![]() |
additem 126 |
spawnitem 126 |
removeitem 126 |
Material |
![]() |
additem 127 |
spawnitem 127 |
removeitem 127 |
Consumable |
Ν/A | additem 128 |
spawnitem 128 |
removeitem 128 |
Ν/A |
![]() |
additem 129 |
spawnitem 129 |
removeitem 129 |
Material |
![]() |
additem 130 |
spawnitem 130 |
removeitem 130 |
Tool |
![]() |
additem 131 |
spawnitem 131 |
removeitem 131 |
Material |
![]() |
additem 132 |
spawnitem 132 |
removeitem 132 |
Material |
![]() |
additem 133 |
spawnitem 133 |
removeitem 133 |
Story |
![]() |
additem 134 |
spawnitem 134 |
removeitem 134 |
Story |
![]() |
additem 135 |
spawnitem 135 |
removeitem 135 |
Story |
![]() |
additem 136 |
spawnitem 136 |
removeitem 136 |
Story |
![]() |
additem 137 |
spawnitem 137 |
removeitem 137 |
Armor |
![]() |
additem 138 |
spawnitem 138 |
removeitem 138 |
Weapon |
![]() |
additem 139 |
spawnitem 139 |
removeitem 139 |
Tool |
![]() |
additem 140 |
spawnitem 140 |
removeitem 140 |
Story |
![]() |
additem 141 |
spawnitem 141 |
removeitem 141 |
Weapon |
![]() |
additem 142 |
spawnitem 142 |
removeitem 142 |
Tool |
![]() |
additem 143 |
spawnitem 143 |
removeitem 143 |
Tool |
![]() |
additem 144 |
spawnitem 144 |
removeitem 144 |
Tool |
![]() |
additem 145 |
spawnitem 145 |
removeitem 145 |
Tool |
Ν/A | additem 146 |
spawnitem 146 |
removeitem 146 |
Ν/A |
![]() |
additem 147 |
spawnitem 147 |
removeitem 147 |
Story |
![]() |
additem 148 |
spawnitem 148 |
removeitem 148 |
Story |
![]() |
additem 149 |
spawnitem 149 |
removeitem 149 |
Story |
![]() |
additem 150 |
spawnitem 150 |
removeitem 150 |
Story |
Ν/A | additem 151 |
spawnitem 151 |
removeitem 151 |
Ν/A |
![]() |
additem 152 |
spawnitem 152 |
removeitem 152 |
Story |
![]() |
additem 153 |
spawnitem 153 |
removeitem 153 |
Story |
![]() |
additem 154 |
spawnitem 154 |
removeitem 154 |
Story |
![]() |
additem 155 |
spawnitem 155 |
removeitem 155 |
Story |
![]() |
additem 156 |
spawnitem 156 |
removeitem 156 |
Tool |
![]() |
additem 157 |
spawnitem 157 |
removeitem 157 |
Tool |
Ν/A | additem 158 |
spawnitem 158 |
removeitem 158 |
Ν/A |
![]() |
additem 159 |
spawnitem 159 |
removeitem 159 |
Tool |
Ν/A | additem 160 |
spawnitem 160 |
removeitem 160 |
Ν/A |
Ν/A | additem 161 |
spawnitem 161 |
removeitem 161 |
Ν/A |
Ν/A | additem 162 |
spawnitem 162 |
removeitem 162 |
Ν/A |
Ν/A | additem 163 |
spawnitem 163 |
removeitem 163 |
Ν/A |
Ν/A | additem 164 |
spawnitem 164 |
removeitem 164 |
Ν/A |
![]() |
additem 165 |
spawnitem 165 |
removeitem 165 |
Tool |
Ν/A | additem 166 |
spawnitem 166 |
removeitem 166 |
Ν/A |
Ν/A | additem 167 |
spawnitem 167 |
removeitem 167 |
Ν/A |
Ν/A | additem 168 |
spawnitem 168 |
removeitem 168 |
Ν/A |
![]() |
additem 169 |
spawnitem 169 |
removeitem 169 |
Tool |
Ν/A | additem 170 |
spawnitem 170 |
removeitem 170 |
Ν/A |
Ν/A | additem 171 |
spawnitem 171 |
removeitem 171 |
Ν/A |
Ν/A | additem 172 |
spawnitem 172 |
removeitem 172 |
Ν/A |
![]() |
additem 173 |
spawnitem 173 |
removeitem 173 |
Tool |
Ν/A | additem 174 |
spawnitem 174 |
removeitem 174 |
Ν/A |
![]() |
additem 175 |
spawnitem 175 |
removeitem 175 |
Weapon |
![]() |
additem 176 |
spawnitem 176 |
removeitem 176 |
Story |
![]() |
additem 177 |
spawnitem 177 |
removeitem 177 |
Weapon |
![]() |
additem 178 |
spawnitem 178 |
removeitem 178 |
Material |
![]() |
additem 179 |
spawnitem 179 |
removeitem 179 |
Story |
![]() |
additem 180 |
spawnitem 180 |
removeitem 180 |
Weapon |
![]() |
additem 181 |
spawnitem 181 |
removeitem 181 |
Consumable |
![]() |
additem 182 |
spawnitem 182 |
removeitem 182 |
Story |
![]() |
additem 183 |
spawnitem 183 |
removeitem 183 |
Story |
![]() |
additem 184 |
spawnitem 184 |
removeitem 184 |
Weapon |
![]() |
additem 185 |
spawnitem 185 |
removeitem 185 |
Non storage |
![]() |
additem 186 |
spawnitem 186 |
removeitem 186 |
Non storage |
![]() |
additem 187 |
spawnitem 187 |
removeitem 187 |
Non storage |
![]() |
additem 188 |
spawnitem 188 |
removeitem 188 |
Non storage |
![]() |
additem 189 |
spawnitem 189 |
removeitem 189 |
Non storage |
![]() |
additem 190 |
spawnitem 190 |
removeitem 190 |
Non storage |
![]() |
additem 191 |
spawnitem 191 |
removeitem 191 |
Non storage |
![]() |
additem 192 |
spawnitem 192 |
removeitem 192 |
Non storage |
![]() |
additem 193 |
spawnitem 193 |
removeitem 193 |
Non storage |
![]() |
additem 194 |
spawnitem 194 |
removeitem 194 |
Non storage |
![]() |
additem 195 |
spawnitem 195 |
removeitem 195 |
Non storage |
![]() |
additem 196 |
spawnitem 196 |
removeitem 196 |
Tool |
![]() |
additem 197 |
spawnitem 197 |
removeitem 197 |
Story |
![]() |
additem 198 |
spawnitem 198 |
removeitem 198 |
Tool |
![]() |
additem 199 |
spawnitem 199 |
removeitem 199 |
Tool |
![]() |
additem 200 |
spawnitem 200 |
removeitem 200 |
Tool |
![]() |
additem 201 |
spawnitem 201 |
removeitem 201 |
Armor |
![]() |
additem 202 |
spawnitem 202 |
removeitem 202 |
Story |
![]() |
additem 203 |
spawnitem 203 |
removeitem 203 |
Story |
![]() |
additem 204 |
spawnitem 204 |
removeitem 204 |
Armor |
![]() |
additem 205 |
spawnitem 205 |
removeitem 205 |
Unique |
![]() |
additem 206 |
spawnitem 206 |
removeitem 206 |
Unique |
Datei:IconSmallGenericMeat.png Small Generic Meat | additem 207 |
spawnitem 207 |
removeitem 207 |
Consumable |
![]() |
additem 208 |
spawnitem 208 |
removeitem 208 |
Story |
![]() |
additem 209 |
spawnitem 209 |
removeitem 209 |
Story |
![]() |
additem 210 |
spawnitem 210 |
removeitem 210 |
Consumable |
![]() |
additem 210 |
spawnitem 210 |
removeitem 210 |
Story |
![]() |
additem 212 |
spawnitem 212 |
removeitem 212 |
Consumable |
![]() |
additem 213 |
spawnitem 213 |
removeitem 213 |
Consumable |
![]() |
additem 214 |
spawnitem 214 |
removeitem 214 |
Tool |
![]() |
additem 215 |
spawnitem 215 |
removeitem 215 |
Tool |
![]() |
additem 216 |
spawnitem 216 |
removeitem 216 |
Story |
![]() |
additem 217 |
spawnitem 217 |
removeitem 217 |
Story |
![]() |
additem 218 |
spawnitem 218 |
removeitem 218 |
Story |
![]() |
additem 219 |
spawnitem 219 |
removeitem 219 |
Story |
![]() |
additem 220 |
spawnitem 220 |
removeitem 220 |
Story |
![]() |
additem 221 |
spawnitem 221 |
removeitem 221 |
Story |
![]() |
additem 222 |
spawnitem 222 |
removeitem 222 |
Story |
![]() |
additem 223 |
spawnitem 223 |
removeitem 223 |
Story |
![]() |
additem 224 |
spawnitem 224 |
removeitem 224 |
Story |
![]() |
additem 225 |
spawnitem 225 |
removeitem 225 |
Story |
![]() |
additem 226 |
spawnitem 226 |
removeitem 226 |
Story |
![]() |
additem 227 |
spawnitem 227 |
removeitem 227 |
Story |
Ν/A | additem 228 |
spawnitem 228 |
removeitem 228 |
Ν/A |
![]() |
additem 229 |
spawnitem 229 |
removeitem 229 |
Story |
![]() |
additem 230 |
spawnitem 230 |
removeitem 230 |
Weapon |
![]() |
additem 231 |
spawnitem 231 |
removeitem 231 |
Weapon |
Flintlock Gun Part 1 | additem 232 |
spawnitem 232 |
removeitem 232 |
Weapon |
Flintlock Gun Part 2 | additem 233 |
spawnitem 233 |
removeitem 233 |
Weapon |
Flintlock Gun Part 3 | additem 234 |
spawnitem 234 |
removeitem 234 |
Weapon |
Flintlock Gun Part 4 | additem 235 |
spawnitem 235 |
removeitem 235 |
Weapon |
Flintlock Gun Part 5 | additem 236 |
spawnitem 236 |
removeitem 236 |
Weapon |
Flintlock Gun Part 6 | additem 237 |
spawnitem 237 |
removeitem 237 |
Weapon |
Flintlock Gun Part 7 | additem 238 |
spawnitem 238 |
removeitem 238 |
Weapon |
Ν/A | additem 239 |
spawnitem 239 |
removeitem 239 |
Ν/A |
![]() |
additem 240 |
spawnitem 240 |
removeitem 240 |
Story |
Flintlock Gun Part 8 | additem 241 |
spawnitem 241 |
removeitem 241 |
Weapon |
![]() |
additem 242 |
spawnitem 242 |
removeitem 242 |
Story |
![]() |
additem 243 |
spawnitem 243 |
removeitem 243 |
Story |
![]() |
additem 244 |
spawnitem 244 |
removeitem 244 |
Story |
![]() |
additem 245 |
spawnitem 245 |
removeitem 245 |
Story |
![]() |
additem 246 |
spawnitem 246 |
removeitem 246 |
Story |
![]() |
additem 247 |
spawnitem 247 |
removeitem 247 |
Story |
![]() |
additem 248 |
spawnitem 248 |
removeitem 248 |
Story |
![]() |
additem 249 |
spawnitem 249 |
removeitem 249 |
Story |
![]() |
additem 250 |
spawnitem 250 |
removeitem 250 |
Story |
![]() |
additem 251 |
spawnitem 251 |
removeitem 251 |
Story |
![]() |
additem 252 |
spawnitem 252 |
removeitem 252 |
Story |
![]() |
additem 253 |
spawnitem 253 |
removeitem 253 |
Story |
![]() |
additem 254 |
spawnitem 254 |
removeitem 254 |
Story |
![]() |
additem 255 |
spawnitem 255 |
removeitem 255 |
Story |
![]() |
additem 256 |
spawnitem 256 |
removeitem 256 |
Story |
![]() |
additem 257 |
spawnitem 257 |
removeitem 257 |
Tool |
![]() |
additem 258 |
spawnitem 258 |
removeitem 258 |
Story |
![]() |
additem 259 |
spawnitem 259 |
removeitem 259 |
Story |
![]() |
additem 260 |
spawnitem 260 |
removeitem 260 |
Story |
![]() |
additem 261 |
spawnitem 261 |
removeitem 261 |
Weapon |
![]() |
additem 262 |
spawnitem 262 |
removeitem 262 |
Tool |
![]() |
additem 263 |
spawnitem 263 |
removeitem 263 |
Story |
Ν/A | additem 264 |
spawnitem 264 |
removeitem 264 |
Ν/A |
![]() |
additem 265 |
spawnitem 265 |
removeitem 265 |
Weapon |
Ν/A | additem 266 |
spawnitem 266 |
removeitem 266 |
Ν/A |
![]() |
additem 267 |
spawnitem 267 |
removeitem 267 |
Story |
Ν/A | additem 268 |
spawnitem 268 |
removeitem 268 |
Ν/A |
![]() |
additem 269 |
spawnitem 269 |
removeitem 269 |
Story |
![]() |
additem 270 |
spawnitem 270 |
removeitem 270 |
Story |
![]() |
additem 271 |
spawnitem 271 |
removeitem 271 |
Story |
![]() |
additem 272 |
spawnitem 272 |
removeitem 272 |
Story |
![]() |
additem 273 |
spawnitem 273 |
removeitem 273 |
Story |
![]() |
additem 274 |
spawnitem 274 |
removeitem 274 |
Story |
![]() |
additem 275 |
spawnitem 275 |
removeitem 275 |
Consumable |
![]() |
additem 276 |
spawnitem 276 |
removeitem 276 |
Consumable |
![]() |
additem 277 |
spawnitem 277 |
removeitem 277 |
Consumable |
![]() |
additem 278 |
spawnitem 278 |
removeitem 278 |
Consumable |
![]() |
additem 279 |
spawnitem 279 |
removeitem 279 |
Weapon |
![]() |
additem 280 |
spawnitem 280 |
removeitem 280 |
Material |
![]() |
additem 281 |
spawnitem 281 |
removeitem 281 |
Weapon |
![]() |
additem 282 |
spawnitem 282 |
removeitem 282 |
Tool |
![]() |
additem 283 |
spawnitem 283 |
removeitem 283 |
Weapon |
Ν/A | additem 284 |
spawnitem 284 |
removeitem 284 |
Ν/A |
Ν/A | additem 285 |
spawnitem 285 |
removeitem 285 |
Ν/A |
Ν/A | additem 286 |
spawnitem 286 |
removeitem 286 |
Ν/A |
![]() |
additem 287 |
spawnitem 287 |
removeitem 287 |
Weapon |
![]() |
additem 288 |
spawnitem 288 |
removeitem 288 |
Weapon |
![]() |
additem 289 |
spawnitem 289 |
removeitem 289 |
Weapon |
Ν/A | additem 290 |
spawnitem 290 |
removeitem 290 |
Ν/A |
Ν/A | additem 291 |
spawnitem 291 |
removeitem 291 |
Ν/A |
Ν/A | additem 292 |
spawnitem 292 |
removeitem 292 |
Ν/A |
Ν/A | additem 293 |
spawnitem 293 |
removeitem 293 |
Ν/A |
Artifact Ball | additem 294 |
spawnitem 294 |
removeitem 294 |
Ν/A |
Orte[]
Um sich zu einem Ort zu teleportieren, kannst du den Command goto
benutzen. Es ist erforderlich, dass Sie die Koordinaten nach dem Befehl aufgelistet haben.
Dies sind die bekannten Orte mit ihren Koordinaten:
Name | Koordinaten | Informationen |
---|---|---|
Schrittzähler | goto 109 -80 -951 |
chasm cave, Vorsicht vor Spinnen Mutant und Kannibalen |
Moderner Bogen | goto 709, -265, -523 |
Erfordert, dass Rebreather normal beendet wird |
Machete | goto 67, -298, 32 |
Bottom of the sinkhole, heaps of armsies and cannibals |
Restraining order | goto 312, 7, -856 |
|
Flintlock Gun Part 1 | goto -763, 127, 1465 |
|
Flintlock Gun Part 2 | goto 770, 99, 1530 |
|
Flintlock Gun Part 3 | goto -38, 59, 1049 |
|
Flintlock Gun Part 4 | goto 832, 95, 434 |
|
Flintlock Gun Part 5 | goto 1145, 46, -534 |
|
Flintlock Gun Part 6 | goto 1612, 49, 669 |
|
Flintlock Gun Part 7 | goto 599, 236, -1130 |
|
Flintlock Gun Part 8 | goto 1428, 112, -1215 |
|
Tennis Racket | goto 183, -89, -847 |
|
Toy Head | goto -440, 22, 952 |
|
Toy Body | goto -433, -17, 594 |
|
Toy Arm 1 | goto -791, 32, -2 |
|
Toy Arm 2 | goto 263, 25, -836 |
|
Toy Leg 1 | goto 841, 17, 881 |
|
Toy Leg 2 | goto 42, -289, -273 |
|
1. Cassette Tape 1 + Cassette Player | goto 366 41 1390 |
Inside yacht |
2. Cassette Tape 1 + Cassette Player | goto -321 72 822 |
hanging cave |
Cassette Tape 2 | goto 149 9 1299 |
hanging cave, cave 4 |
Cassette Tape 3 | goto 437 -265 127 |
waterfall cave, beware cannibals and cowman |
Cassette Tape 4 | goto 591 236 -1127 |
grave, snow biome |
1. Cassette Tape 5 | goto 275 46 1222 |
grave, beach |
2. Cassette Tape 5 | goto -2 2 338 |
dead cave |
Camcorder tape 1 | goto 1073 64 293 |
lawyer cave |
Camcorder tape 2 | goto 688 -189 284 |
lawyer cave |
Camcorder tape 3 | goto -200 -97 -220 |
ledge cave |
Camcorder tape 4 | goto 247 -279 -466 |
sinkhole cave |
Camcorder tape 5 | goto 168 -324 710 |
cave HC, under sinkhole, don't go down it's next to you |
Camcorder tape 6 | goto -217 -361 835 |
endgame |
Climbing axe | goto -292 -89 -161 |
ledge cave, beware cannibals and mutant babies |
Rebreather | goto 968 -90 707 |
submerged cave |
Flare gun | goto -396 232 -1395 |
Cockpit |
Upgraded Spear | goto 135 81 -684 |
crouch to exit, yes it spawn naturally |
Upgraded Spear | goto 1228 46 -563 |
NW beach |
Katana | goto -384 -83 893 |
dead cave |
Modern Axe | goto -269 -69 1013 |
hanging cave |
Compass + Map | goto -640 94 1102 |
hanging cave |
1. Flashlight | goto -452 -78 902 |
dead cave, break wood |
2. Flashlight | goto 1024 -11 737 |
submerged cave, on small rock infront of wood |
3. Flashlight | goto 310 7 -856 |
chasm cave |
Camcorder + Keycard | goto 1289 -68 625 |
lawyer cave, beware of armsy and mutant babies |
Camcorder + Keycard | goto 1272 -39 569 |
safe, infront of rope to these two |
Camcorder + Keycard | goto 1282 -51 582 |
safe, small rock formation to snipe enemies, be careful easy to fall |
Cave 1 (Dead Cave)+Dynamite | goto 53 -16 221 |
Accessible via rock gap |
Yacht | goto 351 44 1384 |
Yacht On board, no swimming |
Cave 1 (Dead Cave) | goto -479 104 601 |
Accessible via rope. |
Cave 1 (Dead Cave) | goto 87 84 654 |
Accessible via rock gap. |
Cave 2 (Hanging Cave) | goto -174 54 1022 |
Accessible via rock gap. |
Cave 1 (Dead Cave) | goto -183 176 530 |
Accessible via rope. |
Cave 3 (Wet Cave) | goto -705 50 144 |
Accessible via underwater. Rebreather Required. |
Cave 3 (Wet Cave) | goto -895 60 -7 |
Accessible via rock gap. |
Cave 4 (Hanging Cave) | goto -19 61 1224 |
Accessible via rope. |
Cave 5 (Submerged Cave) | goto 598 69 940 |
Accessible via rock gap. |
Cave 5 (Submerged Cave) | goto 785 80 858 |
Accessible via rope. |
Cave 5 (Submerged Cave) | goto 680 65 401 |
Accessible via underwater. Rebreather Required. |
Cave 6 (Lawyers Cave) | goto 1094 81 255 |
Accessible via rock gap. |
Cave 6 (Lawyers Cave) | goto 764 82 110 |
Accessible via rock gap. |
Cave 6 (Lawyers Cave) | goto 699 73 240 |
Accessible via rope. |
Cave 7 (Chasm Cave) | goto 487 72 -635 |
Accessible via rock gap. |
Cave 9 (Ledge Cave) | goto 375 67 -170 |
Accessible via rope. |
Cave 9 (Ledge Cave) | goto -540 71 -169 |
Accessible via rope. |
Cave 10 (Waterfall Cave) | goto 481 57 -82 |
Accessible via rope. |
Cave HC (Sinkhole) | goto 165 -299 99 |
Accessible via underwater. Rebreather Required. |
Endgame Entrance | goto 233, -420, 1224 |
|
Last Device | goto -445 707 -1764 |
|
Vault door | goto 50 -383 1328 |
cave HC, infront of them |
Coffee + Vending machines | goto -104 -387 1389 |
endgame |
Make it rain achievement | goto -89 -387 1365 |
endgame |
Timmy | goto -250 -361 852 |
endgame |
Megan/boss | goto -397 -349 408 |
endgame |
Gross achievement | goto -568 -431 1013 |
endgame |
Building[]
These commands will affect building:
Code | Description |
---|---|
cancelallghosts |
Removes every blueprints that has been placed |
buildallghosts |
Builds every blueprints that has been placed |
buildhack on buildhack off |
Allows building like Creative Mode |
loghack on loghack off |
Carried logs are infinite, must have a log in hand to work. Must be turned off to drop or use a weapon etc |
These commands will build whatever building you wish instantly, including buildings that have been removed from the game or gardens that can grow mushrooms out of caves etc. The number next to them indicates how many are built, Explosive Wire Traps are fun for this.
Unique Buildings - Cannot be built normally or the way they are spawned here:
Building | Command | Uniqueness |
---|---|---|
![]() |
PlaceBuiltObjects Ex_SmallWallChunkBuilt 1 |
Not implemented into the game, can be added through this command. Unable to choose where you can place it though |
![]() |
PlaceBuiltObjects DryingRackBuilt 1 |
Removed from the game, can only be added through this command. Will sink into the ground when placed. |
![]() |
PlaceBuiltObjects Ex_GardenUndergroundBuilt2 1 |
Can be placed OUT of caves |
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PlaceBuiltObjects EffigyHead 1 |
Removed from the game, can only be added through this command |
Oar from boats | PlaceBuiltObjects Ex_RaftOarBuilt 1 |
Not buildable in game, this is very bugged. Unable to let go of it once selected |
![]() |
PlaceBuiltObjects GardenBuilt 1 |
Removed from the game, was the original non custom garden. Its covered in moss. |
![]() |
PlaceBuiltObjects PlatformBuilt 1 |
Doesn't seem to work, may sink under ground |
Datei:AlpineTreeHouseFarket.png Alpine Tree House | PlaceBuiltObjects TreeHouseChalet_Built_Anchor 1 |
Can be placed without a tree, it will sit on the ground for a different look. |
Datei:AlpineTreeHouseFarket.png Alpine Tree House - With climbing rope | PlaceBuiltObjects TreeHouseChalet_Built_Rope 1 |
Can be placed without a tree, it will sit on the ground for a different look. |
![]() |
PlaceBuiltObjects TreeHouse_Built_Anchor 1 |
Can be placed without a tree, it will sit on the ground for a different look. |
![]() |
PlaceBuiltObjects TreeHouse_Built_Rope 1 |
Can be placed without a tree, it will sit on the ground for a different look. |
![]() |
PlaceBuiltObjects TreePlatform_Built_Anchor 1 |
Can be placed without a tree, it will sit on the ground for a different look. |
![]() |
PlaceBuiltObjects TreePlatform_Built_Rope 1 |
Can be placed without a tree, it will sit on the ground for a different look. |
![]() |
PlaceBuiltObjects TreesapCollectorBuilt 1 |
Can be placed without a tree. |
![]() |
PlaceBuiltObjects Ex_WallChunkBuilt 1 |
Custom wall though it may be different from the other one below. |
![]() |
PlaceBuiltObjects Ex_WallChunkBuiltH 1 |
Custom wall though it may be different from the other one above. |
![]() |
PlaceBuiltObjects Trap_FishBuilt 1 |
Can be placed on land if you are after a fishing village look. |
Standard Buildings
Building | Command |
---|---|
![]() |
PlaceBuiltObjects ArmorMannequinBuilt 1
|
![]() |
PlaceBuiltObjects ArrowBasketBuilt 1
|
![]() |
PlaceBuiltObjects Bed_Built 1
|
![]() |
PlaceBuiltObjects Birdhouse_Built 1
|
![]() |
PlaceBuiltObjects BoneBasketBuilt 1
|
![]() |
PlaceBuiltObjects BoneChair_Built 1
|
![]() |
PlaceBuiltObjects BoneFrame_Built 1
|
![]() |
PlaceBuiltObjects BonFireBuilt 1
|
![]() |
PlaceBuiltObjects CeilingSkullLightBuilt 1
|
![]() |
PlaceBuiltObjects ChairBuilt 1
|
![]() |
PlaceBuiltObjects Chandelier_Built 1
|
![]() |
PlaceBuiltObjects Decoration_deerSkinBuilt 1
|
![]() |
PlaceBuiltObjects Decoration_GroundWeaponHolderBuilt 1
|
![]() |
PlaceBuiltObjects Decoration_RabbitSkinBuilt 1
|
![]() |
PlaceBuiltObjects Decoration_skullBuilt 1
|
![]() |
PlaceBuiltObjects Decoration_TrophyMakerBuilt 1
|
![]() |
PlaceBuiltObjects Decoration_WallPlantPotBuilt 1
|
![]() |
PlaceBuiltObjects Decoration_WallWeaponHolderBuilt 1
|
![]() |
PlaceBuiltObjects DryingRackLiteBuilt 1
|
![]() |
PlaceBuiltObjects EffigyBigBuilt 1
|
![]() |
PlaceBuiltObjects EffigyRainBuilt 1
|
![]() |
PlaceBuiltObjects EffigySmallBuilt 1
|
![]() |
PlaceBuiltObjects Ex_BoneFenceChunkBuilt 1
|
![]() |
PlaceBuiltObjects Ex_CraneBuilt 1
|
![]() |
PlaceBuiltObjects Ex_EffigyBuilt 1
|
![]() |
PlaceBuiltObjects Ex_FloorBuilt 1
|
![]() |
PlaceBuiltObjects Ex_GardenBuilt 1
|
![]() |
PlaceBuiltObjects Ex_PlatformBuilt 1
|
![]() |
PlaceBuiltObjects Ex_RockFenceChunkBuilt 1
|
![]() |
PlaceBuiltObjects Ex_RockPathChunkBuilt 1
|
![]() |
PlaceBuiltObjects Ex_StickFenceChunkBuilt 1
|
![]() |
PlaceBuiltObjects Ex_WallDefensiveChunkBuilt 1
|
![]() |
PlaceBuiltObjects Ex_ZiplineBuilt 1
|
![]() |
PlaceBuiltObjects Ex_ZiplineTreeBuilt 1
|
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PlaceBuiltObjects FireBuilt 1
|
![]() |
PlaceBuiltObjects FireBuiltRockPit 1
|
![]() |
PlaceBuiltObjects Fireplace_Built 1
|
![]() |
PlaceBuiltObjects FireStandBuilt 1
|
![]() |
PlaceBuiltObjects GazeboBuilt 1
|
![]() |
PlaceBuiltObjects HolderExplosives_Built 1
|
![]() |
PlaceBuiltObjects HolderSnacks_Built 1
|
![]() |
PlaceBuiltObjects HouseBoat_Small 1
|
![]() |
PlaceBuiltObjects LargeRaftBuilt 1
|
![]() |
PlaceBuiltObjects LeafHutBuilt 1
|
![]() |
PlaceBuiltObjects LogCabinBuilt 1
|
![]() |
PlaceBuiltObjects LogCabin_Small_Built 1
|
![]() |
PlaceBuiltObjects LogHolderBuilt 1
|
![]() |
PlaceBuiltObjects LogHolderLargeBuilt 1
|
![]() |
PlaceBuiltObjects MedicineCabinet_Built 1
|
![]() |
PlaceBuiltObjects MultiSledBuilt 1
|
![]() |
PlaceBuiltObjects MultiThrowerBuilt 1
|
![]() |
PlaceBuiltObjects RabbitCageBuilt 1
|
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PlaceBuiltObjects RaftBuilt 1
|
![]() |
PlaceBuiltObjects RockHolderBuilt 1
|
![]() |
PlaceBuiltObjects RockHolderLargeBuilt 1
|
![]() |
PlaceBuiltObjects RockSidePlatformBuilt 1
|
![]() |
PlaceBuiltObjects RopeBuilt 1
|
![]() |
PlaceBuiltObjects ShelterBuilt 1
|
![]() |
PlaceBuiltObjects SkinRack_Built 1
|
![]() |
PlaceBuiltObjects SkullLightBuilt 1
|
![]() |
PlaceBuiltObjects SmallTableBuilt 1
|
![]() |
PlaceBuiltObjects SpikeDefenseBuilt 1
|
![]() |
PlaceBuiltObjects StickMarkerBuilt 1
|
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PlaceBuiltObjects Stick_HolderBuilt 1
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PlaceBuiltObjects Stick_HolderLargeBuilt 1
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PlaceBuiltObjects TableBuilt 1
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PlaceBuiltObjects Target_Built 1
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PlaceBuiltObjects Trap_Deadfall 1
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PlaceBuiltObjects Trap_LeafPileBuilt 1
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PlaceBuiltObjects Trap_RabbitBuilt 1
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PlaceBuiltObjects Trap_RopeBuilt 1
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PlaceBuiltObjects Trap_SpikeWall 1
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PlaceBuiltObjects Trap_swingingRockInTree 1
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PlaceBuiltObjects Trap_TripWireExplosiveBuilt 1
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PlaceBuiltObjects Trap_TripWireMolotovBuilt 1
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PlaceBuiltObjects WalkwayStraightBuilt 1
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PlaceBuiltObjects WallBuilt 1
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PlaceBuiltObjects WallBuilt_Doorway 1
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PlaceBuiltObjects WallBuilt_Window 1
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PlaceBuiltObjects WaterCollector_Built 1
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PlaceBuiltObjects WeaponRackBuilt 1
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PlaceBuiltObjects WoodCouch_Built 1
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PlaceBuiltObjects WoodFrame_Built 1
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PlaceBuiltObjects WorkBenchBuilt 1
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Buildings that cannot be added
Game Objects[]
These commands toggle objects/meshes/layers on/off. The following is a select few of objects, there are 1000s in the game. Using these commands will disable the objects. For example, togglego char_arms_GEO1
will turn off the players arms. If you type the command in again, the arms will return. To obtain names of objects, use the diagrenderers
command. It will save a file to you forest folder in steam that will contain the objects loaded around you:
Code | Description |
---|---|
enablego |
Enables game object, it requires game object name. |
disablego |
Disables game object, it requires game object name. |
destroy |
Destroys game object, it requires game object name. Unknown if it is different to disablego command
|
inspectgo |
Requires game object name, saves information to game folder. |
diagrenderers |
Saves a TXT file with all assets that have been loaded, excellent for Game Object tweaking |
Object | Command |
---|---|
Players Pants | togglego char_new_Pants_low1
|
Players Shoes | togglego char_new_Shoes_low
|
Players Shirt | togglego char_new_Shirt_low_main
|
Players Hair | togglego char_HairStyle1_low
|
Players Beard | togglego char_Beard
|
Players Head | togglego char_head1_geo
|
Players Head Shadow | togglego char_head1_geoShadowOnly
|
Players Backpack | togglego char_Backpack1
|
Players Arms | togglego char_arms_GEO1
|
Plane Axe | togglego Plane_Axe
|
Inventory Tarp | togglego Tarp
|
Inventory FakeGround | togglego FakeGround
|
Camcorder Main Part | togglego Main_Body
|
Camcorder Screen Part | togglego Screen_low
|
Camcorder Piece Part | togglego Pivot_low
|
Camcorder Lense | togglego Lenses
|
Camcorder Video | togglego VideoQuad
|
Camcorder LED | togglego LED_Screen_low
|
Clear/Delete/Reset Commands[]
These commands can be dangerous to use. They can delete saved games, reset achievement status, clear settings, etc. Use caution when using these commands:
Code | Description |
---|---|
resetstatsandachievements |
WARNING: Resets all account stats & achievements info |
clearallsettings |
WARNING: Resets all game setting when game is restarted, including key bindings |
clearsaveslot all |
WARNING: Removes all saved games |
clearsaveslot sp 1 |
WARNING: Removes singleplayer saved game in slot 1 |
clearsaveslot sp 2 |
WARNING: Removes singleplayer saved game in slot 2 |
clearsaveslot sp 3 |
WARNING: Removes singleplayer saved game in slot 3 |
clearsaveslot sp 4 |
WARNING: Removes singleplayer saved game in slot 4 |
clearsaveslot sp 5 |
WARNING: Removes singleplayer saved game in slot 5 |
clearsaveslot mp 1 |
WARNING: Removes multiplayer saved game in slot 1 |
clearsaveslot mp 2 |
WARNING: Removes multiplayer saved game in slot 2 |
clearsaveslot mp 3 |
WARNING: Removes multiplayer saved game in slot 3 |
clearsaveslot mp 4 |
WARNING: Removes multiplayer saved game in slot 4 |
clearsaveslot mp 5 |
WARNING: Removes multiplayer saved game in slot 5 |
Complicated/Unknown Commands[]
These commands are either complicated or are unknown, or they do bizarre/unpleasant things. Not recommended unless you know what you are doing:
Code | Description |
---|---|
togglelowershadowsatextremelightangles |
Has something to do with shadows, it is by default turned on |
unloadunusedassets |
Needs Testing, possibly increases games performance. |
togglefpsdisplay |
Doesn't appear to do anything, FPS can be seen regardless by press F2
|
userigidbodyrotation on userigidbodyrotation off |
Causes players camera movements to be rigid instead of smooth |
togglevsync |
Is not the same V-Sync in the option menu, can cause low FPS, needs further testing |
gccollect |
Info from Unity engine site, can improve performance. |
lodmanagerscaling |
Info from Unity engine site, could improve graphic but will cause FPS drops |
toggleocclusionculling |
Info from Unity engine site, Turns on/off assets rendered when camera can't see them. Causes FPS drops. |
togglesheenbillboards on togglesheenbillboards off |
Info from Unity engine site, See site for information |
filteraudio |
When used it states 'Audio path filter cleared'. Requires testing. |
dumplobbyinfo |
For Steam Lobby, required to be a lobby to work |
greebledrockscollision |
Needs Testing |
physics30fps on physics30fps off |
on - Sets physics to 30 fps instead of 60 fpsoff - Sets physics to 60 fps instead of 30 fps (default?)
|
setrainbonus |
Requires any number, can go over 10000. Unknown what it does at this stage |
loadlevel |
(levelNum) - Load levelnum Appears to load saved games based on the number |
placeallghosts |
Not recommended, does heaps of weird things, clears trees and places a blue print of each building in the sink hole |
setplayervariation 0 setplayervariation 1 |
0 - Changes players skin to white1 - Changes players skin to darkVariations seem bugged, needs more testing |
setplayertshirtmat |
Requires mat numbers, they need to be found |
addmemory |
Has no gameplay impact, only makes The Forest use more ram. Used by the devs for testing purposes. |
terrainpixelerror |
Doesn't appear to do anything, needs further testing. Provides code information. |
loaddebugconsolemod |
Doesn't appear to do anything, needs further testing. Provides code information. |
eval |
Supposed to execute C# Code, appears broken. |
targetframerate |
Doesn't appear to do anything, needs further testing. Provides code information. |
count (ComponentName) |
Needs Testing, requires a component name |
counttag (tag) |
Needs Testing |
reporterrorsnow |
Report logs now, Report warnings now, and Report errors now commands all do the same thing it appears. Requires further testing |
reportwarningsnow |
Report logs now, Report warnings now, and Report errors now commands all do the same thing it appears. Requires further testing |
reportlogsnow |
Report logs now, Report warnings now, and Report errors now commands all do the same thing it appears. Requires further testing |
playernetanimator on playernetanimator off |
Turns the players net animator on/off, needs testing as to what it does |
workscheduler try workscheduler notry |
try states 'TryCatch is now being used'notry states 'TryCatch is no longer used'Requires testing to see what this does |
capsulemode on capsulemode off |
Doesn't appear to do anything, requires further testing |
showworldposfor (ObjectType) |
Show the X-Y position of an object - Object names required |
hideworldposfor (ObjectType) |
Hide the X-Y position of an object - Object names required |
getlayerculldistance (layerName) |
Needs Testing, requires layer names for use |
findpassenger |
See passenger for numbers |
testeventmask |
When used states 'cleared eventMasks for 4 cameras'. Unknown what this does at this stage |
gototag <GameObject Tag> gototag GameObjectTag |
Teleports the player to a GameObject with the inputted tag. |
gotoenemy |
Teleports player to a random cannibal. |
Obsolete Commands[]
These commands change or do things that can be done without the use of console commands, they are essentially pointless:
Code | Description |
---|---|
toggleplayerstats |
Toggles stats, can also be achieved by just pressing F3>
|
toggleoverlay |
Toggles overlay, can also be achieved by just pressing F2>
|
setdrawdistance 0 |
Changes the draw distance to very low. Can be accessed in the Graphic settings |
setdrawdistance 1 |
Changes the draw distance to low. Can be accessed in the Graphic settings |
setdrawdistance 2 |
Changes the draw distance to medium. Can be accessed in the Graphic settings |
setdrawdistance 3 |
Changes the draw distance to high. Can be accessed in the Graphic settings |
setdrawdistance 4 |
Changes the draw distance to very high. Can be accessed in the Graphic settings |
setdrawdistance 5 |
Changes the draw distance to ultra. Can be accessed in the Graphic settings |
setshadowlevel 0 |
Changes the shadow level to fastest (lowest). Can be accessed in the Graphic settings |
setshadowlevel 1 |
Changes the shadow level to Ultra Low. Can be accessed in the Graphic settings |
setshadowlevel 2 |
Changes the shadow level to Low. Can be accessed in the Graphic settings |
setshadowlevel 3 |
Changes the shadow level to Medium. Can be accessed in the Graphic settings |
setshadowlevel 4 |
Changes the shadow level to High. Can be accessed in the Graphic settings |
Not Listed/Changed/Removed Commands[]
These commands are no longer listed in the game, have been removed or changed, some may still work. Requires testing:
Command | Code | Description |
---|---|---|
Fast Run | fastrun on fastrun off |
It has now been changed to speedyrun on and speedyrun off
|
profilersample | profilersample on profilersample off |
on/off command |
wsscaling | wsscaling on wsscaling off |
on/off command |
profilers | ?? | ?? |
growgrass | growgrass |
(radius) (grassLayer) (grassAmount) - Grows grass |
sendmessageto | sendmessageto |
(targetName) (message) - Sending message to x |
setlayerculldistance | setlayerculldistance |
(layerName) (distance) - Unknown, possibly changes specific layers/game objects from spawning at certain distances |
setplayerbody | setplayerbody 0 setplayerbody 1 setplayerbody 2 |
Sets Player body to Caucasian Sets Player body to African American Sets Player body to Latino |