Temperature

Temperature is a survival mechanic. If a player's temperature is too low, they will become cold, which both decreases energy faster, and makes frost damage possible. Previously, temperature was indicated by a thermometer in the lower-right corner, but that was removed from the game in update v0.14.

Gameplay
Players can become cold when exposed to the rain with no source of fire. When the player becomes cold, the player acquires the Cold state, and ice will appear around the edges of the screen. The character will begin to shake (opening the Survival Guide in this condition will cause it to shake vigorously). Being cold is the only known temperature effect in the current build. More will probably be added in the future. Currently, being cold will kill the player and will affect their fatigue levels.

Cold is a player status effect that slowly saps the player's stamina, and with it, their energy. It is visualized by frost on the screen and a blue tinge to the player's skin.

Cold status may affect the mutants. If it rains long enough you may find mutants dead on the ground.

Avoiding the cold can be difficult. Staying near a fire will keep you warm until you leave it. Due to the instantaneous nature of storms, avoiding them is difficult. Staying away from water at night and in caves also avoids the cold status. Plan on building fires at entrances and exits of underwater caves.

Currently, there is no heat or sunburnt damage. Being in sun or wearing lots of armor will have no negative effects.

What Causes Cold or Frost
The cold status effect occurs whenever the player does something to make himself vulnerable to cold temperatures. This includes, but is not limited to:
 * Being in the snow for too long
 * Swimming at night
 * Being in the rain at night
 * Going into water in the deeper parts of the caves

What Causes Warmth
There are five ways to keep warm: To warm up, light a fire upgraded weapon or stand near a fire (or in the case of the snow, simply leave the snow areas) and further energy loss and frost damage attacks will be halted. Consume a soda, or some snacks, or an animal if you are also hungry to regain your lost energy.
 * Lit fire upgraded weapon
 * Lighting a fire
 * Sunlight
 * Catching on fire
 * Additionally, using booze will temporarily reset all cold effects.

Frost Damage
Frost damage, also known as cold damage, when damage the player received when they are cold and have been inactive too long. The player begins shivering as seen when looking down, and when reading the survival guide, it is unsteady. Ice crystals start forming, first thinly and then thickly, around the corners of the screen. Once the visual frost effect has stopped increasing, damage will occur if the player stands still for 8 consecutive seconds (including if they are rappelling down a rope). The screen will frost entirely for the duration of the pain flash. The damage is dependant on the difficulty, on hard survival mode, the damage is extreme. The only way to prevent frost damage is to have 100% cold armor.

Important

 * v0.57 - Player can no longer take damage while at max cold armor and will even defrost if equipping full cold armor while already frozen
 * v0.57 - Wearing cold armor now also increases the delay in between frost damage hits up to 4 times at full armor
 * v0.55 - Frost damage will no longer occur while player is jumping or actively climbing a rope
 * v0.54 - When the visual frost effect stops increasing, damage will occur if standing still for 8 consecutive seconds. Screen will visually frost entirely the time of a flash to indicate the source of the damage Using booze now also resets all current frost effect/timer
 * v0.32 - Fire warm whole home system ! Enclosed custom structures with a lit fire on the floor now provide warmth regardless of player distance with the fire (Was later made to work with Log Cabins and Small Cabins)