Stew



Stews are a cooking system that was added to the game in v0.69. Stews provide extra fullness, health, energy, calories, and hydration, dependent on the recipe.

Gameplay
To make a stew, you require an old pot. Place the old pot on a lit fire, you can then start adding ingredients. It will start a 30s cooking period after which stew will be ready to eat, providing hydration, fullness, and other benefits depending on the recipe. Can remain on the fire up to 10 minutes, after which time the pot will fall off the fire, and can be collected by the player.

Recipes
The recipes for stews are extremely complex. If one ingredient is wrong, the recipe can fail and you won't get the benefits of the stew. You will still get the benefits of the ingredients individually, but you will lose the bonus.

This video outlines a new app that shows you what the recipes are. It also outlines many other helpful calculators that cannot be placed on a wiki due to the restrictions of wiki's. The app is opened with Open as App. It is free, doesn't have ads, doesn't require a login, and it easy to use.

These are basic recipes, in their most simple form. The app will provide much more guidance as to their benefits:

Stew Mechanics

 * Spoiled meats can safely be added to stews with no negative effects. So you no longer have to throw your spoiled meat away
 * There is no difference between adding fresh, edible, or spoiled meat to a stew. They all have the same effect
 * All meats, no matter their listed calorie count will provide 600 calories per meat. This is a great way to get more calories out of meats, including small meat, fish meat, and large meat
 * Hard survival mode causes food to provide fewer benefits. This makes stews more viable in hard survival mode
 * Jack and Amanita Mushrooms WON’T injure or make the player sick if they are used in a stew
 * Blueberries will provide some hydration when used as an extra in a stew
 * Arms, Legs, and Heads will reduce sanity by 3 no matter how many you add to a stew
 * Every herb has a different value benefit in a stew
 * Aloe in stews WILL NOT cure sickness or infection, save these for crafting or curing
 * Oysters are NOT classed as meat
 * For making Tisane for healing, use Coneflower instead of Aloe, as it has the same benefit and aloe can be used for infections and sickness
 * All herbs give 5 calories in a stew ONLY IF meat is added to the recipe, otherwise they give 0 calories in stews
 * All mushrooms give 10 calories in a stew ONLY IF meat is added to the recipe, otherwise they give 0 calories in stews
 * Head has 600 calories, but its energy, health and fullness values are VERY LOW. It's essentially useless for values, but good for calories
 * In the Tisane recipe, you get 0.2 (or 20%) more Health for every herb added. That means, 5 aloes or coneflowers without water will give you 50 health, but in water (tisane) will give you 100 health. 4 aloes or coneflowers without water provide 40 health, but in tisane it provides 72 health
 * If water is used in a recipe, it will always provide 100% hydration.

Ingredients
The icons in this table are ones you see in game, it matches the order they appear in. If you had all 20 ingredients in your inventory at the time, this is how they would appear. Note that some icons are currently duplicated, such as meat, small meat, chicory, marigold, and coneflower.

H - Health, E - Energy, F - Fullness, HR - Herb, MR - Mushroom, M - Meat