Sleeping

Sleeping is a gameplay aspect that allows you to progress time faster but does not save your game (press 'C' to save).

Gameplay
The player is able to sleep if they are inside of or nearby a shelter and the player has not already slept recently. Sleeping restores energy and will skip to day if the player begins sleeping at night.

Staying awake for long periods of time affects your energy, but it poses no danger. Energy can be restored very easily by eating, drinking or resting on a bench. Depriving yourself of sleep has no effect whatsoever on your health. The animation for sleeping starts when the player holds down the 'Z' key then followed by a black screen.


 * If a cannibal is nearby, attempting to sleep will be unsuccessful. Sleep will be interrupted by a cannibal approaching the shelter.
 * Enemies cannot kill you or attack you while you sleep. You will be woken up and they'll be at a safe distance.

Effects
Sleeping is not an essential part of the game. You don't need to sleep., but sleeping does have benefits including:
 * Resets enemy AI to some extent. If they are nearby, they won't be there when you awake. If they are very close or inside your walls, then they will wake you up and a loud musical sound will play.
 * It advances time which is based on when you sleep, you will generally wake up at the same time every morning.
 * Sleeping allows a 10% chance of rabbits to breed if there are 2 or 4 in a rabbit cage. Once the rabbit count has reached 5, they will stop breeding.
 * If tree regrow mode is on, 10% of trees cut down will regrow providing they still have their tree stumps.
 * Will cure sickness if the player is currently sick. Though it will not cure infection.
 * Speeds up the progression of the game. Harder enemies will spawn quicker though strength will be generally easier to raise.

Sleeping Places
This is a list of buildings and in game objects where you can sleep.