Health

Health is the amount of damage that the player is capable of withstanding before dying or becoming unconscious.

Gameplay
The player's current health can be seen as the red bar on the HUD. Taking damage will decrease the player's health. Once it's depleted, there are multiple things that may happen. If the player was killed by a shark, or killed once before for another reason, the game will be over and a saved game must be loaded to continue. If it is the player's first time dying, and they were not killed by a shark, they would awake in the caves with low health, hunger, and energy and have the opportunity to try and escape. Health can be restored by consuming medicine (both pill and herbal), aloe, or coneflower, or in smaller quantities by eating food. If the player's health is below 10%, their vision will only be in grayscale, this is called the Grey Zone

Wearing armor can dramatically change the amount of damage that can be taken. It is suggested that the player equips with full bone armor at the soonest possible time to allow for maximum health protection.

Healing refers to restoring health when the player has suffered damage. There are a number of ways for players to restore their health. Sleeping is the only way without consuming items to restore health.

What Damages Health
Things that can currently harm you:
 * Fire from player-made fires or Fire Mutant
 * Explosives
 * Cannibals and Mutants
 * Falling
 * Sharks -55 health
 * Crocodiles -55 health
 * Boars -15 health
 * Bad food
 * Polluted water -1 health / -20 health in hard survival
 * Cold -5 health / -25 health in hard survival per tick
 * Poison -2 health / -30 health in hard survival
 * Falling tree -60 health in hard survival
 * Thirst -11 health / -28 health in hard survival per tick
 * Starvation -10 health per tick
 * Standing under a falling foundation -100 health

Items That Damage Health
These items will actually cause damage to the player. In most game difficulties, the damage is quite minimal. In hard survival mode, the damage is so severe that consuming 5 of these items could cause death to the player: Snowberries -2 health / -30 health in hard survival Twinberries -2 health / -30 health in hard survival Arm -2 health / -10 health in hard survival Head -2 health / -10 health in hard survival Amanita Mushroom -2 health / -30 health in hard survival Jack Mushroom -2 health / -30 health in hard survival Leg -2 health / -10 health in hard survival Spoiled Fish Meat -2 health / -10 health in hard survival Spoiled Meat -2 health / -10 health in hard survival Spoiled Lizard Meat -2 health / -10 health in hard survival Spoiled Oysters -2 health / -30 health in hard survival Spoiled Rabbit Meat -2 health / -10 health in hard survival Spoiled Small Meat -2 health / -10 health in hard survival Polluted Water -1 health / -20 health in hard survival - this includes polluted water from old pots, waterskins, or drinking from water sources

What Heals Health
The items below health amount does not account for hard survival mode, the health amounts are reduced significantly in that mode. The items that heal players include: Aloe Vera +2 health Booze +15 health Coneflower +10 health Herbal Medicines +50 health Herbal Medicine+ +100 health Meds +100 health Snack +5 health Fresh Fish Meat +20 health / +7 in hard survival Fresh Meat +20 health / +7 in hard survival Fresh Lizard Meat +20 health / +7 in hard survival Fresh Oysters +3 health Fresh Rabbit Meat +20 health / +7 in hard survival Fresh Small Meat +6 health / +3 in hard survival Certain stew recipes can also have healing abilities, mainly Tisane.