V1.12 - VR

v1.12 VR was an update released September 11th, 2019. This update was exclusively for VR and was first implemented as a opt in beta.

Dev Notes
Hey everyone,

This patch updates The Forest VR to include support for the new index controllers as well as fixing and improving a ton of VR specific issues.

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

Additions, Changes, & Fixes

 * Full support for Index and SteamVR 2.0 input system
 * Custom build Input binding maps for Windows Mixed Reality, Oculus, Vive, Knuckles VR controllers
 * Added Finger/grip tracking support for all VR controllers. Knuckles tracks all fingers independently
 * Rebuilt the input hint system to be dynamic and match controller bindings / controllers
 * Impact Haptic Vibration (can be disabled)
 * Item Hover Vibration (can be disabled)
 * Added support for VR native onscreen keyboard
 * Linked Haptic vibration support to ‘controller rumble’ in options
 * Fixed Timmy Epilogue camera
 * Fixed Survival book movement lock bug
 * Fixed Crossbow position reset when player knocked over during reload
 * Fixed missing helicopter in sinkhole
 * Fixed bug that prevented players from manually placing walls and fences on a foundation or floor
 * Fixed Map missing back faces
 * Fixed Climbing axe triggering power attacks
 * Fixed Locked sliders in the options menu if a Controller is not plugged in
 * Fixed Drowning not triggering
 * Fixed Oculus unable to take dried meat from drying racks
 * Fixed controls preventing players from adding meat to fires/drying racks while holding them
 * Fixed effigies not lighting from lighter interaction
 * Fixed Enemies color glitch in Multiplayer
 * Fixed missing UI prompts for Repulsor Artifact
 * Fixed duplicated Rebreather mesh in some 3rd person instances
 * Fixed some transparent objects not visible at ocean/skybox horizon
 * Fixed floating Bats in title scene
 * Fixed bug with disabled physical crouching in VR resetting player height
 * Fixed missing shelter Icons
 * Fixed issues with watch hints / tutorials
 * Fixed issue where options menu closes immediately when opened
 * Fixed missing “Host Not Responding” alert in Multiplayer
 * Fixed HUD visible during options / loading / pause menus
 * Fixed Keyboard hints visible when no controller connected
 * Fixed Pointer icon visible in certain contexts
 * Fixed Grip button combining inputs from the trigger button
 * Fixed intro Cutscene skip bug
 * Fixed Modern bow and crafted bow with flashlight clipping through the crafting list if it is brought up while they're not on the crafting mat
 * Fixed Crafting List overlapping Crafting Cog
 * Fixed instant ‘redrop’ of some items
 * Fixed bug allowing game to be paused during Megan transformation, causing music desync
 * Fixed 'Select' input on main menu switches to Grip after opening keypad door
 * Removed visible controllers in the main menus
 * Added missing Controller Hints
 * Fixed movement in VR not working with Pedometer
 * Fixed flare autolight when thrown
 * Fixed Sleep interaction / information for shelters
 * Fixed Save interaction for shelters
 * Fixed Marker interaction / visibility for shelters
 * Fixed tutorial backing bug issues
 * Fixed tutorials not clearing
 * Fix mapping controller changes for Unity 2017+
 * Fixed slow projectiles bug
 * Fixed glowing circle visible under remote players feet when viewing inventory in caves
 * Fixed controller hints inverted when looking from behind
 * Fixed issue with player models face features visible in inventory
 * Set Walkie Talkies audio to match selected output target
 * Fixed stashing the bow while it is drawn locks the animation into the drawn state. Cannot be fired or reset afterwards.
 * Fixed Samsung Odyssey deadzone issues
 * Improved rendering for ghosts
 * Ensured backing is updated for tutorials / building ingredients
 * Fixed building mission missing from watch
 * Fixed icon for artifact
 * Fixed molotov null ref error
 * Prevented haptics from triggering with grabber ping pong
 * Fixed custom floor placement
 * Fixed tutorial missing button for survival book
 * Fix for roof construction VR
 * Fixed VR 'interactable' destroy bug
 * Fixed hint display issue VR
 * Disabled some HUD gui in VR crafting
 * Fixed Opening inventory with survival book locked player
 * Fixed Sliders bug in options in game
 * Fixed HUD (health) display issues
 * Fixed bats visible at start
 * Setup new ingredients display for VR in inventory
 * Fixed issue with error when returning to title scene
 * Improved VR button shader
 * Improved VR hint system
 * Locked hand tracking for arm holding log
 * Set correct verbs for inventory ‘use’
 * Added Equip hint when item is crafted on mat
 * Stopped Ghosts rendering in pause menu
 * Fixed the 2d fire effect on held stick
 * Hid weapon stats in inventory
 * Fixed sleeping Queue in Multiplayer preventing players from opening inventory/book
 * Fixed adding rabbits to cages
 * Fixed visual bug with bow disappearing visually for a few seconds when crafted
 * Added repair blocked icon
 * Added repair ‘progress’ icon
 * Added ‘Stealth’ icon
 * Added lighter first use icon
 * Added building blocked icon
 * Added missing prompt for rabbit cages
 * Added core controller hints for inv/book on look at hands
 * Disabled some tutorials for VR (book)
 * Added new VR Quick Select System
 * Blocked Inventory/book hints when not in world
 * Fixed VR prompt translations
 * Setup all items for quickselect placements
 * Fixed quick select item placements on mat
 * Support visuals for ‘non-equiment’ quick select
 * Item names in inventory
 * Made drop action a little more deliberate
 * Fixed bug with the rabbit cages (hint not showing)
 * Fixed a bug that stopped the 'use' progress bar not displaying initially on the traps when resetting
 * Improved VR support for under water (shaders)
 * Fixed issue with ‘Vignette’ eye overlap
 * Fixed blotchy texture on VR player hands mesh
 * Fixed watch not visible in inventory while in caves
 * Fixed Unable to physically light pre-placed fires in caves
 * Fixed missing ending triggers hold prompt
 * Fixed missing Megan pickup hold prompt
 * Fixed missing Placing megan into artifact hold prompt
 * Fixed missing Timmy artifact hold prompt
 * Fixed missing MP Sleeping hold prompt
 * Fixed missing MP Backpack collection hold prompt
 * Fixed missing MP Taking items from the plane tray hold prompt
 * Fixed missing Drinking prompt hold prompt
 * Fixed missing Water collection hold prompt
 * Removed grip Lighter prompts
 * Prevented stashing of left hand items when holding logs
 * 2d HUD shows up on crafting mat when materials are added sometimes
 * Fixed camera breaking when dying on rafts and in water