V0.16b

v0.16b was the first hotfix for the v0.16 update and it was released a day later on April 17, 2015.

Dev Notes
v0.16b-hotfix Posted on 16 April, 2015 by Anna

Hey Everyone,

here’s a small hot fix to last nights build, fixing missing volumetric lighting on windows 32bit machines, the missing underwater blur swimming effect and a few other small tweaks.

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

Additions / Changes / Fixes

 * Fixed bug where all volumetric lighting would turn off if windows 32bit was detected
 * Fixed water blur vision not turning on when player goes underwater (still a bit buggy in waves, but should work well again in flat water)
 * Fixed bug where cave props could stream into scene multiple times if you quickly went in/out of a cave
 * Fixed sparkly disco looking cave floors if bloom was enabled
 * Fixed rock type in cave with no textures
 * Increased grass draw distance at highest settings
 * Set high preset to use ‘very high’ level of detail setting (lower this to high or medium if you find it impacts performance)