V0.08d

v0.08d is the fourth v0.08 update. It was released on November 7th, 2014.

Dev Notes
Hey Everyone,

Here’s a small patch 0.08d containing mostly bug fixes (Including finally a fix to distant shadow distortions!)

Our bigger patch 0.09 has been pushed back to this coming Monday whilst we sort out the last remaining co-op multiplayer issues!

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub or send them in to support@endnightgame.com.

Additions, Changes & Fixes

 * Tree structures (tree houses) are now destroyed when the tree they’re on is cut down
 * Improved raft and fixed issues with raft and save/load
 * Fixed Drying Racks food positioning
 * Fixed Bench ghost positioning
 * Fixed bug that caused projectiles to be “paid” twice when thrown
 * Fixed glass upgrade recipes for most weapons
 * Fixed Plane Axe’s Cloth on crafting mat (for fire weapon upgrade)
 * New upgrade recipe Sticky bomb: Bomb Timed + Tree sap
 * Player run animations added!
 * Fixed thunder sound being cut off early
 * Fire enemies will now sometimes attempt to burn down player built structures again
 * New sound effects added – fixed missing underwater sounds, added splash and fall sounds to player. Added transitions between day/nighttime. New improved tree cut sounds.
 * Fixed some issues with skylight occlusion option
 * Improved bloom performance by 2-3x
 * Fixed bug where item would be unequipped after using inventory, then opening book then hitting escape
 * Massively reduced amount of memory ghost items take up
 * New player textures
 * (multiplayer) Player head added! (this also fixed issues with player head shadows in single player)
 * New better looking torch cookie
 * Fixed destroyed wall logs not being pickupable
 * Fixed feathers being hit away by weapon when killing birds making it hard to collect them
 * Fixed issue where held weapons would get permanent motion blur on them
 * Fixed glitchy shadows break up in distance!
 * Fixed some bugs with using lighter and it vanishes/equipping at wrong times and fixed bug where pressing the ‘O’ Key would attempt to bring up lighter
 * Fixed fire on effigies not burning birds or player
 * Enemies no longer sleep outside during the day
 * You can now destroy enemy built art and effigies!
 * Fixed camera position on during plane crash so you can no longer see down your own neck
 * Improved performance of held flare
 * Tweaked animal density in world
 * Improved weapon colliders for more accurate hits